public static NodeDevice BuildWith( FieldIdentifier Code, FieldGuid TypeId, FieldString Address, FieldBase64 Configuration, FieldDeviceName DeviceName) { //build fields Dictionary <FieldIdentifier, FieldBase> mutableFields = new Dictionary <FieldIdentifier, FieldBase>(); mutableFields.Add(new FieldIdentifier(m_CodeName), Code); mutableFields.Add(new FieldIdentifier(m_TypeIdName), TypeId); mutableFields.Add(new FieldIdentifier(m_AddressName), Address); mutableFields.Add(new FieldIdentifier(m_ConfigurationName), Configuration); mutableFields.Add(new FieldIdentifier(m_DeviceNameName), DeviceName); //Add Fields here: mutableFields.Add(new FieldIdentifier(m_CodeName), Code); //build children KeyedNodeCollection <NodeBase> mutableChildren = new KeyedNodeCollection <NodeBase>(); //Add Children here: mutableChildren.Add(SomeChild); //build node NodeDevice Builder = new NodeDevice( new ReadOnlyDictionary <FieldIdentifier, FieldBase>(mutableFields), new ReadOnlyCollection <NodeBase>(mutableChildren)); return(Builder); }
public NodeDevice SetDeviceName(FieldDeviceName DeviceName) { if (DeviceName == null) { throw new ArgumentNullException(m_DeviceNameName); } return(new NodeDevice(this.SetField(new FieldIdentifier(m_DeviceNameName), DeviceName), ChildCollection)); }
public static NodeDevice StaticBuild() { FieldIdentifier code; FieldGuid typeId; FieldString address; FieldBase64 configuration; FieldDeviceName deviceName; code = new FieldIdentifier(CODE); typeId = new FieldGuid(TYPE_ID); address = new FieldString(string.Empty); configuration = new FieldBase64(string.Empty); deviceName = new FieldDeviceName(Resources.Strings.Unknown_Phidget_Name); NodeDevice device = NodeDevice.BuildWith(code, typeId, address, configuration, deviceName); return device; }
public static NodeDevice StaticBuildHelper(string deviceName, int serialNumber, string code, string typeId, int discreteInputs, int discreteOutputs, int analogInputs, int analogOutputs, int stringInputs, int stringOutputs, string analogOutputNameOverride, string discreteOutputNameOverride) { FieldIdentifier c; FieldGuid typ; FieldString address; FieldBase64 configuration; FieldDeviceName dName; c = new FieldIdentifier(code); typ = new FieldGuid(typeId); address = new FieldString(serialNumber.ToString()); configuration = new FieldBase64(string.Empty); dName = new FieldDeviceName(deviceName); NodeDevice device = NodeDevice.BuildWith(c, typ, address, configuration, dName); // Add the inputs var inputsMutable = new Collection<NodeDiscreteInput>(); for (int i = 0; i < discreteInputs; i++) { inputsMutable.Add(NodeDiscreteInput.BuildWith( new FieldIdentifier(Resources.Strings.Input + i), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.Input + " " + i))); } var inputs = new ReadOnlyCollection<NodeDiscreteInput>(inputsMutable); device = device.NodeDiscreteInputChildren.Append(inputs); var analogInputsMutable = new Collection<NodeAnalogInput>(); for (int i = 0; i < analogInputs; i++) { analogInputsMutable.Add(NodeAnalogInput.BuildWith( new FieldIdentifier(Resources.Strings.AnalogInput + i), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.AnalogInput + " " + i))); } device = device.NodeAnalogInputChildren.Append(new ReadOnlyCollection<NodeAnalogInput>(analogInputsMutable)); var stringInputsMutable = new Collection<NodeStringInput>(); for (int i = 0; i < stringInputs; i++) { stringInputsMutable.Add(NodeStringInput.BuildWith( new FieldIdentifier(Resources.Strings.StringInput + i), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.StringInput + " " + i))); } device = device.NodeStringInputChildren.Append(new ReadOnlyCollection<NodeStringInput>(stringInputsMutable)); // Add the outputs var outputsMutable = new Collection<NodeDiscreteOutput>(); for (int i = 0; i < discreteOutputs; i++) { outputsMutable.Add(NodeDiscreteOutput.BuildWith( new FieldIdentifier(Resources.Strings.Output + i), new FieldString(i.ToString()), new FieldSignalName(discreteOutputNameOverride + " " + i))); } var outputs = new ReadOnlyCollection<NodeDiscreteOutput>(outputsMutable); device = device.NodeDiscreteOutputChildren.Append(outputs); var analogOutputsMutable = new Collection<NodeAnalogOutput>(); for (int i = 0; i < analogOutputs; i++) { analogOutputsMutable.Add(NodeAnalogOutput.BuildWith( new FieldIdentifier(Resources.Strings.AnalogOutput + i), new FieldString(i.ToString()), new FieldSignalName(analogOutputNameOverride + " " + i))); } device = device.NodeAnalogOutputChildren.Append(new ReadOnlyCollection<NodeAnalogOutput>(analogOutputsMutable)); var stringOutputsMutable = new Collection<NodeStringOutput>(); for (int i = 0; i < stringOutputs; i++) { stringOutputsMutable.Add(NodeStringOutput.BuildWith( new FieldIdentifier(Resources.Strings.StringOutput + i), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.StringOutput + " " + i))); } device = device.NodeStringOutputChildren.Append(new ReadOnlyCollection<NodeStringOutput>(stringOutputsMutable)); return device; }
public NodeDevice SetDeviceName(FieldDeviceName DeviceName) { if (DeviceName == null) { throw new ArgumentNullException(m_DeviceNameName); } return new NodeDevice(this.SetField(new FieldIdentifier(m_DeviceNameName), DeviceName), ChildCollection); }
public static NodeDevice BuildWith( FieldIdentifier Code, FieldGuid TypeId, FieldString Address, FieldBase64 Configuration, FieldDeviceName DeviceName) { //build fields Dictionary<FieldIdentifier, FieldBase> mutableFields = new Dictionary<FieldIdentifier, FieldBase>(); mutableFields.Add(new FieldIdentifier(m_CodeName), Code); mutableFields.Add(new FieldIdentifier(m_TypeIdName), TypeId); mutableFields.Add(new FieldIdentifier(m_AddressName), Address); mutableFields.Add(new FieldIdentifier(m_ConfigurationName), Configuration); mutableFields.Add(new FieldIdentifier(m_DeviceNameName), DeviceName); //Add Fields here: mutableFields.Add(new FieldIdentifier(m_CodeName), Code); //build children KeyedNodeCollection<NodeBase> mutableChildren = new KeyedNodeCollection<NodeBase>(); //Add Children here: mutableChildren.Add(SomeChild); //build node NodeDevice Builder = new NodeDevice( new ReadOnlyDictionary<FieldIdentifier, FieldBase>(mutableFields), new ReadOnlyCollection<NodeBase>(mutableChildren)); return Builder; }
public static NodeDevice StaticBuildHelper(string deviceName, string typeId, Guid instanceId, string code, int buttons, int axes, int povhats) { FieldIdentifier c; FieldGuid typ; FieldString address; FieldBase64 configuration; FieldDeviceName dName; c = new FieldIdentifier(code); typ = new FieldGuid(typeId); address = new FieldString(instanceId.ToString()); configuration = new FieldBase64(string.Empty); dName = new FieldDeviceName(deviceName); NodeDevice device = NodeDevice.BuildWith(c, typ, address, configuration, dName); // Add the inputs var inputsMutable = new Collection<NodeDiscreteInput>(); for (int i = 0; i < buttons; i++) { int buttonNumber = i + 1; inputsMutable.Add(NodeDiscreteInput.BuildWith( new FieldIdentifier(Resources.Strings.Button + buttonNumber), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.Button + " " + buttonNumber))); } var inputs = new ReadOnlyCollection<NodeDiscreteInput>(inputsMutable); device = device.NodeDiscreteInputChildren.Append(inputs); var analogInputsMutable = new Collection<NodeAnalogInput>(); for (int i = 0; i < axes; i++) { if (i == 3) break; // only supports up to 3 axes int axisNumber = i + 1; string axisName = axisNumber == 1 ? "X" : axisNumber == 2 ? "Y" : axisNumber == 3 ? "Z" : null; analogInputsMutable.Add(NodeAnalogInput.BuildWith( new FieldIdentifier(axisName), new FieldString(axisName), new FieldSignalName(axisName))); string rotationName = "Rotation" + axisName; analogInputsMutable.Add(NodeAnalogInput.BuildWith( new FieldIdentifier(rotationName), new FieldString(rotationName), new FieldSignalName(rotationName))); } for (int i = 0; i < povhats; i++) { int povNumber = i + 1; analogInputsMutable.Add(NodeAnalogInput.BuildWith( new FieldIdentifier(Resources.Strings.PoVHat + povNumber.ToString()), new FieldString(i.ToString()), new FieldSignalName(Resources.Strings.PoVHat + " " + povNumber.ToString()))); } device = device.NodeAnalogInputChildren.Append(new ReadOnlyCollection<NodeAnalogInput>(analogInputsMutable)); return device; }