/// <summary> /// 事件表 /// </summary> /// <returns></returns> protected EventTable GetEventTable() { if (m_tblEvent == null) { m_tblEvent = new EventTable(); } return(m_tblEvent); }
public override void Release() { if (m_mtbEvent != null) { m_mtbEvent.Clear(); m_mtbEvent = null; } }
/// <summary> /// 清空模块事件 /// </summary> public override void Release() { if (m_tblEvent != null) { m_tblEvent.Clear(); //清空事件表 m_tblEvent = null; } base.Release(); }
public BusinessModule CreateModule(string name, object args = null) { if (m_mapModules.ContainsKey(name)) { return(null); } BusinessModule module = null; Type type = Type.GetType(m_domain + "." + name); if (type != null) { Debug.Log(name + " has created"); module = Activator.CreateInstance(type) as BusinessModule; } else { module = new LuaModule(name); } m_mapModules.Add(name, module); //处理预监听事件 if (m_mapPreListenEvents.ContainsKey(name)) { EventTable tblEvent = m_mapPreListenEvents[name]; m_mapPreListenEvents.Remove(name); module.SetEventTable(tblEvent); } module.Create(args); //处理缓存的消息 if (m_mapCacheMessage.ContainsKey(name)) { List <MessageObject> list = m_mapCacheMessage[name]; for (int i = 0; i < list.Count; i++) { MessageObject msgobj = list[i]; module.HandleMessage(msgobj.msg, msgobj.args); } m_mapCacheMessage.Remove(name); } return(module); }
private EventTable GetPreListenEventTable(string target) { EventTable table = null; if (m_mapPreListenEvents.ContainsKey(target)) { table = m_mapPreListenEvents[target]; } else { table = new EventTable(); m_mapPreListenEvents.Add(target, table); } return(table); }
//====================================================== public ModuleEvent Event(string target, string type) { ModuleEvent evt = null; BusinessModule module = GetModule(target); if (module != null) { evt = module.Event(type); } else { EventTable table = GetPreListEventTable(target); evt = table.GetEvent(type); } return(evt); }
/// <summary> /// 某个模块中的某个事件 /// </summary> /// <param name="target">目标模块</param> /// <param name="type">目标事件</param> /// <returns></returns> public ModuleEvent Event(string target, string type) { ModuleEvent evt = null; BusinessModule module = GetModule(target); if (module != null)//如果模块已经呗加载就返回事件 { evt = module.Event(type); } else//没有被加载就在预监听表中创建或返回一个 { EventTable table = GetPreListenEventTable(target); evt = table.GetEvent(type); } return(evt); }
/// <summary> /// 创建模块 /// </summary> /// <param name="name">模块类名</param> /// <param name="args">参数可为空</param> /// <returns></returns> public BusinessModule CreateModule(string name, object args = null) { if (m_mapModule.ContainsKey(name))//存在就不能重复创建 { return(null); } BusinessModule module = null; Type type = Type.GetType(m_domain + "." + name); //通过名字反射获得这个类型 if (type != null) //类型存在 { module = Activator.CreateInstance(type) as BusinessModule; //创建这个实例 } else { module = new LuaModule(name); //不存在可能是lua模块 } m_mapModule.Add(name, module); //添加进管理器 //处理预监听的事件 if (m_mapPreListenEvents.ContainsKey(name)) { EventTable tblEvent = m_mapPreListenEvents[name]; m_mapPreListenEvents.Remove(name); //取出这个预监听事件 module.SetEventTable(tblEvent); //设置给这个模块 } module.Create(args); //处理缓存的消息 if (m_mapCacheMessage.ContainsKey(name)) { List <MessageObject> list = m_mapCacheMessage[name]; for (int i = 0; i < list.Count; i++) { MessageObject msgobj = list[i]; module.HandleMessage(msgobj.msg, msgobj.args); //发送这个模块中预缓存所有消息 } m_mapCacheMessage.Remove(name); //移除这个模块的消息 } return(module); }
internal void SetEventTable(EventTable tblEvent) { m_tblEvent = tblEvent; }
internal void SetEventTable(EventTable table) { m_mtbEvent = table; }