public void Start() { if (running) { return; } running = true; console = GameConsole.Instance; console.Title = title; inputHandler = InputHandler.Instance; timer = new Stopwatch(); random = new Random(); board = new Board(console.Width, console.Height); snake = new Snake(); apple = new Apple(); PlaceApple(); timer.Start(); Run(); }
public GameObject(int boardWidth, int boardHeight) { snake = new Snake(); apple = new Apple(boardWidth, boardHeight); apple.PrintFirstApple(snake); }