private void btnStart_Click(object sender, EventArgs e) { if (sgv != null) { DisposeGame(); } try { Snake.Debug("create view"); sgv = new SnakeGameView(40, 40); Snake.Debug("create model"); sgm = new SnakeGameModel(40, 40); Snake.Debug("create controller"); sgc = new SnakeGameController(); Snake.Debug("attach model"); sgc.AddModel(sgm); Snake.Debug("attach view"); sgm.AttachObserver(sgv); sgm.AttachObserver(this); Snake.Debug("set controller"); sgv.setController(sgc); Snake.Debug("Start the controller"); sgc.Start(); sgv.Run(); SnakeGameModel.Speed = 1; } catch { Snake.Debug("Error starting game"); } }
private void RunGame() { Snake.Debug("create view"); sgv = new SnakeGameView(40, 40); Snake.Debug("create model"); sgm = new SnakeGameModel(40, 40); Snake.Debug("create controller"); sgc = new SnakeGameController(); Snake.Debug("attach model"); sgc.AddModel(sgm); Snake.Debug("attach view"); sgm.AttachObserver(sgv); sgm.AttachObserver(this); Snake.Debug("set controller"); sgv.setController(sgc); Snake.Debug("Start the controller"); sgc.Start(); sgv.Run(); }