public string getLastDirection() { string LastDirection; if (this.body.Count == 0) { LastDirection = this.direction; } else { SnakeBody lastElem = this.body[this.body.Count - 1]; LastDirection = lastElem.direction; } return(LastDirection); }
public void eat() { SnakeBody newBody = new SnakeBody(this.bodyPart, this.getLastX(), this.getLastY(), this.getLastDirection()); this.body.Add(newBody); }