private void generateFood() { int maxXPos = pbArena.Size.Width / level.cellWidth; int maxYPos = pbArena.Size.Height / level.cellHeight; Random rand = new Random(); food = new cell(); food.x = rand.Next(0, maxXPos); food.y = rand.Next(0, maxYPos); }
private void StartGame() { labelGameOver.Visible = false; new level(); Player.Clear(); cell head = new cell(); head.x = pbArena.Size.Width / (level.cellWidth * 2); head.y = pbArena.Size.Height / (level.cellHeight * 2); Player.Add(head); labelScore.Text = level.score.ToString(); generateFood(); }