//private Menu mainForm ; //public GameRun(Form callingForm) //{ // mainForm = callingForm as Menu; // InitializeComponent(); //} private void StartGame() { gameOver_lbl.Visible = false; Level_lbl.Text = "0"; new Settings(); gameTimer.Interval = 1000 / Settings.Speed; Game = new Game(); NewSnake(); Life_lbl.Text = Game.Life.ToString(); foodremaining_lbl.Text = Game.FoodRemaining.ToString(); Pause_lbl.Visible = true; //Speed_txt.Text = Settings.Speed.ToString(); Score_lbl.Text = Settings.Score.ToString(); Game.GenerateFood(pbCanvas.Size.Width, pbCanvas.Size.Height); }