public void CreateObjects() { snake = new Snake(); walls = new Walls(); food = new Food(); walls.GenerateWalls(level); food.FoodGenerate(); }
public Game() { snake = new Snake(); walls = new Walls(); food = new Food(); walls.GenerateWalls(); food.FoodGenerate(); }
public void GameInit() { Console.CursorVisible = false; Console.Clear(); snake.Draw(); walls.Draw(); food.FoodGenerate(); food.Draw(); }