static void lanceFenJeu(int typeJeu) { FenJeu fen = null; switch (typeJeu) { case 0: fen = new FenJeuNiv(); break; case 1: fen = new FenJeuMontre(); break; case 2: fen = new FenJeuSurvie(); break; } if (fen != null) { Application.Run(fen); if (fen != null && fen.getRevenirDebut()) { lanceFenDepart(); } } Environment.Exit(0); }
public MenuNiv(FenJeuNiv parent) { // // The InitializeComponent() call is required for Windows Forms designer support. // InitializeComponent(); // // TODO: Add constructor code after the InitializeComponent() call. // this.parent = parent; this.folderSnake = parent.getFolderSnake(); this.folderConfig = parent.getFolderConfig(); this.filsConfig = parent.getFilsConfig(); if (parent.verifExistFile(filsConfig)) { using (StreamReader strmReader = new StreamReader(filsConfig)) { String ligne = strmReader.ReadLine(); String[] tabConfig; if (ligne != null) { tabConfig = ligne.Split(';'); saisieHauteJeu.Text = tabConfig[0]; saisieLargJeu.Text = tabConfig[1]; saisieTailleSnake.Text = tabConfig[2]; saisieTailleSnake.Maximum = (int)((float)1 / 3 * (int.Parse(tabConfig[0]) * int.Parse(tabConfig[1]))); saisieVit.Text = tabConfig[3]; } } } }
public StatistiqueNiv(FenJeuNiv parent) { // // The InitializeComponent() call is required for Windows Forms designer support. // InitializeComponent(); // // TODO: Add constructor code after the InitializeComponent() call. // this.parent = parent; this.folderSnake = parent.getFolderSnake(); this.filsSave = parent.getFilsSave(); lireRecordNivs(); }