public void Initialize(mg_ss_Order p_orderLogic, mg_ss_OrderSystemObject p_orderSystemObject) { m_orderLogic = p_orderLogic; m_orderSystemObject = p_orderSystemObject; m_currentCustomer = m_customerGeneric; m_customerGeneric.Initialize(this, p_isSpecial: false); }
public void Initialize(mg_ss_ItemGenerator_Normal p_itemGenerator, mg_ss_OrderSystemObject p_orderSystemObject) { m_itemGenerator = p_itemGenerator; m_orderSystemObject = p_orderSystemObject; mg_ss_Resources resources = MinigameManager.GetActive <mg_SmoothieSmash>().Resources; m_orderData = resources.OrderLengthData; m_specialOrderData = resources.SpecialOrderData; m_currentOrder = new mg_ss_Order(); m_nextOrder = new mg_ss_Order(); m_orderSystemObject.Initialize(m_currentOrder); GenerateNextGenericOrder(); GenerateOrder(); m_ordersCompleted = 0; }