/// <summary> /// </summary> /// <param name="message"> /// </param> public void Send(SystemMessage message) { this.Playfield.Send(this.Client, message); }
/// <summary> /// </summary> /// <param name="message"> /// </param> public void Send(SystemMessage message) { this.Controller.Client.SendCompressed(message); }
private void AssertSystemMessage(SystemMessage expected, SystemMessage actual) { Assert.AreEqual(expected.PacketType, actual.PacketType); Assert.AreEqual(expected.SystemMessageType, actual.SystemMessageType); }