public void CreateAnim(string fname, VBN vbn) { using (System.IO.StreamWriter file = new System.IO.StreamWriter(@fname)) { file.WriteLine("animVersion 1.1;"); file.WriteLine("mayaVersion 2014 x64;\ntimeUnit ntscf;\nlinearUnit cm;\nangularUnit deg;\nstartTime 1;\nendTime " + (anim.frameCount + 1) + ";"); int i = 0; // writing node attributes foreach (Bone b in vbn.getBoneTreeOrder()) { i = vbn.boneIndex(b.Text); if (i < anim.nodes.Count) { // write the bone attributes // count the attributes List <DAT_Animation.DATAnimTrack> tracks = anim.nodes[i]; int tracknum = 0; if (tracks.Count == 0) { file.WriteLine("anim " + b.Text + " 0 0 0;"); } foreach (DAT_Animation.DATAnimTrack track in tracks) { switch (track.type) { case DAT_Animation.AnimType.XPOS: file.WriteLine("anim translate.translateX translateX " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; case DAT_Animation.AnimType.YPOS: file.WriteLine("anim translate.translateY translateY " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; case DAT_Animation.AnimType.ZPOS: file.WriteLine("anim translate.translateZ translateZ " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; case DAT_Animation.AnimType.XROT: file.WriteLine("anim rotate.rotateX rotateX " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, true); break; case DAT_Animation.AnimType.YROT: file.WriteLine("anim rotate.rotateY rotateY " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, true); break; case DAT_Animation.AnimType.ZROT: file.WriteLine("anim rotate.rotateZ rotateZ " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, true); break; case DAT_Animation.AnimType.XSCA: file.WriteLine("anim scale.scaleX scaleX " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; case DAT_Animation.AnimType.YSCA: file.WriteLine("anim scale.scaleY scaleY " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; case DAT_Animation.AnimType.ZSCA: file.WriteLine("anim scale.scaleZ scaleZ " + b.Text + " 0 0 " + (tracknum++) + ";"); WriteAnimKey(file, i, track, false); break; } } } else { file.WriteLine("anim " + b.Text + " 0 0 0;"); } } } }
public static void CreateANIM(string fname, Animation a, VBN vbn) { using (System.IO.StreamWriter file = new System.IO.StreamWriter(@fname)) { AnimHeader header = new AnimHeader(); file.WriteLine("animVersion " + header.animVersion + ";"); file.WriteLine("mayaVersion " + header.mayaVersion + ";"); file.WriteLine("timeUnit " + header.timeUnit + ";"); file.WriteLine("linearUnit " + header.linearUnit + ";"); file.WriteLine("angularUnit " + header.angularUnit + ";"); file.WriteLine("startTime " + 1 + ";"); file.WriteLine("endTime " + a.frameCount + ";"); a.SetFrame(a.frameCount - 1); //from last frame for (int li = 0; li < a.frameCount; ++li) //go through each frame with nextFrame { a.NextFrame(vbn); } a.NextFrame(vbn); //go on first frame int i = 0; // writing node attributes foreach (Bone b in vbn.getBoneTreeOrder()) { i = vbn.boneIndex(b.Text); if (a.HasBone(b.Text)) { // write the bone attributes // count the attributes Animation.KeyNode n = a.GetBone(b.Text); int ac = 0; if (n.xpos.HasAnimation()) { file.WriteLine("anim translate.translateX translateX " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.xpos, n, a.Size(), "translateX"); file.WriteLine("}"); } if (n.ypos.HasAnimation()) { file.WriteLine("anim translate.translateY translateY " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.ypos, n, a.Size(), "translateY"); file.WriteLine("}"); } if (n.zpos.HasAnimation()) { file.WriteLine("anim translate.translateZ translateZ " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.zpos, n, a.Size(), "translateZ"); file.WriteLine("}"); } if (n.xrot.HasAnimation()) { file.WriteLine("anim rotate.rotateX rotateX " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.xrot, n, a.Size(), "rotateX"); file.WriteLine("}"); } if (n.yrot.HasAnimation()) { file.WriteLine("anim rotate.rotateY rotateY " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.yrot, n, a.Size(), "rotateY"); file.WriteLine("}"); } if (n.zrot.HasAnimation()) { file.WriteLine("anim rotate.rotateZ rotateZ " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.zrot, n, a.Size(), "rotateZ"); file.WriteLine("}"); } if (n.xsca.HasAnimation()) { file.WriteLine("anim scale.scaleX scaleX " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.xsca, n, a.Size(), "scaleX"); file.WriteLine("}"); } if (n.ysca.HasAnimation()) { file.WriteLine("anim scale.scaleY scaleY " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.ysca, n, a.Size(), "scaleY"); file.WriteLine("}"); } if (n.zsca.HasAnimation()) { file.WriteLine("anim scale.scaleZ scaleZ " + b.Text + " 0 0 " + (ac++) + ";"); writeKey(file, n.zsca, n, a.Size(), "scaleZ"); file.WriteLine("}"); } if (ac == 0) { file.WriteLine("anim " + b.Text + " 0 0 0;"); } } else { file.WriteLine("anim " + b.Text + " 0 0 0;"); } } } }