public SECommand() { if (Instance == null) { Instance = FindObjectOfType(typeof(SECommand)) as SECommand; if (Instance == null) { GameObject se_command = new GameObject("SECommand"); Instance = se_command.AddComponent <SECommand>(); } } }
public void Awake() { Instance = this; DevConsole.RegisterConsoleCommand(this, "seconfig", false, false); SNLogger.Log($"[{SEConfig.PROGRAM_NAME}] {Message}"); }