/// <summary> /// Notifies the script builder that this builder should be called again once the engine finishes parsing a chunk. This behaves as a FILO stack. /// </summary> /// <param name="builder">The builder to be notified.</param> public void WaitForChunkFinish(Builder builder) { _builderQueue.Push(builder); }
protected void RegisterInternalBuilder(Builder builder, int weight = 0) { if (!_internalBuilders.ContainsKey(weight)) { _internalBuilders[weight] = new List<Builder>(); } if (_internalBuilders[weight].Contains(builder)) { throw new Exception("Cannot add the same parser twice!"); } _internalBuilders[weight].Add(builder); }
public void RegisterBuilder(Builder builder, int weight = 0) { if (!_customBuilders.ContainsKey(weight)) { _customBuilders[weight] = new List<Builder>(); } if (_customBuilders[weight].Contains(builder)) { throw new Exception("Cannot add the same parser twice!"); } _customBuilders[weight].Add(builder); }