public GatewayExecutedResult CompleteAutomaticlly(ProcessInstanceEntity processInstance, string transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityResource activityResource, IDbSession session) { var gatewayActivityInstance = base.CreateActivityInstanceObject(base.GatewayActivity, processInstance, activityResource.AppRunner); gatewayActivityInstance.GatewayDirectionTypeID = (short)GatewayDirectionEnum.OrSplit; base.InsertActivityInstance(gatewayActivityInstance, session); base.CompleteActivityInstance(gatewayActivityInstance.ID, activityResource, session); gatewayActivityInstance.ActivityState = (short)ActivityStateEnum.Completed; base.GatewayActivityInstance = gatewayActivityInstance; //写节点转移实例数据 base.InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, gatewayActivityInstance, TransitionTypeEnum.Forward, TransitionFlyingTypeEnum.NotFlying, activityResource.AppRunner, session); GatewayExecutedResult result = GatewayExecutedResult.CreateGatewayExecutedResult(GatewayExecutedStatus.Successed); return result; }
internal TransitionInstanceEntity CreateTransitionInstanceObject(ProcessInstanceEntity processInstance, String transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityInstanceEntity toActivityInstance, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, WfAppRunner runner, byte conditionParseResult) { var entity = new TransitionInstanceEntity(); entity.AppName = processInstance.AppName; entity.AppInstanceID = processInstance.AppInstanceID; entity.ProcessGUID = processInstance.ProcessGUID; entity.ProcessInstanceID = processInstance.ID; entity.TransitionGUID = transitionGUID; entity.TransitionType = (byte)transitionType; entity.FlyingType = (byte)flyingType; //构造活动节点数据 entity.FromActivityGUID = fromActivityInstance.ActivityGUID; entity.FromActivityInstanceID = fromActivityInstance.ID; entity.FromActivityType = fromActivityInstance.ActivityType; entity.FromActivityName = fromActivityInstance.ActivityName; entity.ToActivityGUID = toActivityInstance.ActivityGUID; entity.ToActivityInstanceID = toActivityInstance.ID; entity.ToActivityType = toActivityInstance.ActivityType; entity.ToActivityName = toActivityInstance.ActivityName; entity.ConditionParseResult = conditionParseResult; entity.CreatedByUserID = runner.UserID; entity.CreatedByUserName = runner.UserName; entity.CreatedDateTime = System.DateTime.Now; return entity; }
/// <summary> /// 创建多实例节点之间回滚时的活动实例,任务数据 /// </summary> /// <param name="processInstance"></param> /// <param name="originalBackwardToActivityInstance"></param> /// <param name="backwardType"></param> /// <param name="backSrcActivityInstanceID"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateBackwardActivityTaskOfInnerMultipleInstance(ProcessInstanceEntity processInstance, ActivityInstanceEntity originalBackwardToActivityInstance, BackwardTypeEnum backwardType, int backSrcActivityInstanceID, ActivityResource activityResource, IDbSession session) { //创建回滚到的节点信息 var rollbackPreviousActivityInstance = base.CreateBackwardToActivityInstanceObject(processInstance, backwardType, backSrcActivityInstanceID, activityResource.AppRunner); rollbackPreviousActivityInstance.ActivityState = (short)ActivityStateEnum.Ready; rollbackPreviousActivityInstance.MIHostActivityInstanceID = originalBackwardToActivityInstance.MIHostActivityInstanceID; rollbackPreviousActivityInstance.CompleteOrder = originalBackwardToActivityInstance.CompleteOrder; rollbackPreviousActivityInstance.ComplexType = originalBackwardToActivityInstance.ComplexType; rollbackPreviousActivityInstance.SignForwardType = originalBackwardToActivityInstance.SignForwardType; rollbackPreviousActivityInstance.AssignedToUserIDs = originalBackwardToActivityInstance.AssignedToUserIDs; //多实例节点为单一用户任务 rollbackPreviousActivityInstance.AssignedToUserNames = originalBackwardToActivityInstance.AssignedToUserNames; //插入新活动实例数据 base.ActivityInstanceManager.Insert(rollbackPreviousActivityInstance, session); //创建新任务数据 base.CreateNewTask(rollbackPreviousActivityInstance, activityResource, session); }
/// <summary> /// 自动完成结束节点 /// </summary> /// <param name="processInstance"></param> /// <param name="fromActivityInstance"></param> /// <param name="activityResource"></param> /// <param name="wfLinqDataContext"></param> public GatewayExecutedResult CompleteAutomaticlly(ProcessInstanceEntity processInstance, string transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityResource activityResource, IDbSession session) { GatewayExecutedResult result = null; var toActivityInstance = base.CreateActivityInstanceObject(base.Linker.ToActivity, processInstance, activityResource.AppRunner); base.ActivityInstanceManager.Insert(toActivityInstance, session); base.ActivityInstanceManager.Complete(toActivityInstance.ID, activityResource.AppRunner, session); //写节点转移实例数据 base.InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, TransitionTypeEnum.Forward, TransitionFlyingTypeEnum.NotFlying, activityResource.AppRunner, session); //设置流程完成 ProcessInstanceManager pim = new ProcessInstanceManager(); pim.Complete(processInstance.ID, activityResource.AppRunner, session); //发送流程结束消息给流程启动人 return result; }
/// <summary> /// 开始节点的构造执行上下文对象 /// </summary> /// <param name="processModel"></param> /// <param name="processInstance"></param> /// <param name="activity"></param> /// <param name="activityResource"></param> private ActivityForwardContext(ProcessModel processModel, ProcessInstanceEntity processInstance, ActivityEntity activity, ActivityResource activityResource) { ProcessModel = processModel; ProcessInstance = processInstance; Activity = activity; ActivityResource = activityResource; }
public GatewayExecutedResult CompleteAutomaticlly(ProcessInstanceEntity processInstance, string transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityResource activityResource, IDbSession session) { //检查是否有运行中的合并节点实例 ActivityInstanceEntity joinNode = base.ActivityInstanceManager.GetActivityRunning( processInstance.ID, base.GatewayActivity.ActivityGUID, session); if (joinNode == null) { var joinActivityInstance = base.CreateActivityInstanceObject(base.GatewayActivity, processInstance, activityResource.AppRunner); //计算总需要的Token数目 joinActivityInstance.TokensRequired = GetTokensRequired(); joinActivityInstance.TokensHad = 1; //进入运行状态 joinActivityInstance.ActivityState = (short)ActivityStateEnum.Running; joinActivityInstance.GatewayDirectionTypeID = (short)GatewayDirectionEnum.AndJoin; base.InsertActivityInstance(joinActivityInstance, session); } else { //更新节点的活动实例属性 base.GatewayActivityInstance = joinNode; int tokensRequired = base.GatewayActivityInstance.TokensRequired; int tokensHad = base.GatewayActivityInstance.TokensHad; //更新Token数目 base.ActivityInstanceManager.IncreaseTokensHad(base.GatewayActivityInstance.ID, activityResource.AppRunner, session); if ((tokensHad + 1) == tokensRequired) { //如果达到完成节点的Token数,则设置该节点状态为完成 base.CompleteActivityInstance(base.GatewayActivityInstance.ID, activityResource, session); base.GatewayActivityInstance.ActivityState = (short)ActivityStateEnum.Completed; } } GatewayExecutedResult result = GatewayExecutedResult.CreateGatewayExecutedResult( GatewayExecutedStatus.Successed); return result; }
/// <summary> /// 创建退回时的流转节点对象、任务和转移数据 /// </summary> /// <param name="processInstance"></param> /// <param name="fromActivityInstance"></param> /// <param name="backMostPreviouslyActivityInstanceID"></param> /// <param name="transitionGUID"></param> /// <param name="transitionType"></param> /// <param name="flyingType"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateBackwardActivityTaskTransitionInstance(ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, BackwardTypeEnum backwardType, int backMostPreviouslyActivityInstanceID, string transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { //实例化Activity var toActivityInstance = base.CreateBackwardToActivityInstanceObject(processInstance, backwardType, backMostPreviouslyActivityInstanceID, activityResource.AppRunner); //进入运行状态 toActivityInstance.ActivityState = (short)ActivityStateEnum.Ready; toActivityInstance.AssignedToUsers = base.GenerateActivityAssignedUsers( activityResource.NextActivityPerformers[base.BackwardContext.BackwardToTaskActivity.ActivityGUID]); //插入活动实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入任务数据 base.CreateNewTask(toActivityInstance, activityResource, session); //插入转移数据 base.InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); }
/// <summary> /// 根据流程定义,创建新的流程实例 /// </summary> /// <param name="processID">流程定义ID</param> /// <returns>流程实例的ID</returns> internal ProcessInstanceEntity CreateNewProcessInstanceObject(WfAppRunner runner, ProcessEntity processEntity, ProcessInstanceEntity parentProcessInstance, ActivityInstanceEntity subProcessNode) { ProcessInstanceEntity entity = new ProcessInstanceEntity(); entity.ProcessGUID = processEntity.ProcessGUID; entity.ProcessName = processEntity.ProcessName; entity.Version = processEntity.Version; entity.AppName = runner.AppName; entity.AppInstanceID = runner.AppInstanceID; entity.ProcessState = (int)ProcessStateEnum.Running; if (parentProcessInstance != null) { //流程的Parent信息 entity.ParentProcessInstanceID = parentProcessInstance.ID; entity.ParentProcessGUID = parentProcessInstance.ProcessGUID; entity.InvokedActivityInstanceID = subProcessNode.ID; entity.InvokedActivityGUID = subProcessNode.ActivityGUID; } entity.CreatedByUserID = runner.UserID; entity.CreatedByUserName = runner.UserName; entity.CreatedDateTime = System.DateTime.Now; entity.LastUpdatedByUserID = runner.UserID; entity.LastUpdatedByUserName = runner.UserName; entity.LastUpdatedDateTime = System.DateTime.Now; return entity; }
public static WfRuntimeManager CreateRuntimeInstanceStartup(WfAppRunner runner, ProcessInstanceEntity parentProcessInstance, SubProcessNode subProcessNode, ref WfExecutedResult result) { //检查流程是否可以被启动 var rmins = new WfRuntimeManagerStartup(); rmins.WfExecutedResult = result = new WfExecutedResult(); var pim = new ProcessInstanceManager(); ProcessInstanceEntity processInstance = null; if (subProcessNode == null) { //正常流程启动 processInstance = pim.GetProcessInstanceLatest(runner.AppName, runner.AppInstanceID, runner.ProcessGUID); } else { //子流程启动 processInstance = pim.GetProcessInstanceLatest(runner.AppName, runner.AppInstanceID, subProcessNode.SubProcessGUID); } //不能同时启动多个主流程 if (processInstance != null && processInstance.ParentProcessInstanceID == null && processInstance.ProcessState == (short)ProcessStateEnum.Running) { result.Status = WfExecutedStatus.Exception; result.ExceptionType = WfExceptionType.Started_IsRunningAlready; result.Message = "流程已经处于运行状态,如果要重新启动,请先终止当前流程实例!"; return rmins; } rmins.AppRunner = runner; rmins.ParentProcessInstance = parentProcessInstance; rmins.InvokedSubProcessNode = subProcessNode; //获取流程第一个可办理节点 rmins.ProcessModel = new ProcessModel(runner.ProcessGUID); var firstActivity = rmins.ProcessModel.GetFirstActivity(); rmins.AppRunner.NextActivityPerformers = ActivityResource.CreateNextActivityPerformers(firstActivity.ActivityGUID, runner.UserID, runner.UserName); rmins.ActivityResource = new ActivityResource(runner, rmins.AppRunner.NextActivityPerformers); return rmins; }
/// <summary> /// 流程实例更新 /// </summary> /// <param name="entity"></param> /// <param name="wfLinqDataContext"></param> internal void Update(ProcessInstanceEntity entity, IDbSession session) { Repository.Update(session.Connection, entity, session.Transaction); }
/// <summary> /// 创建活动任务转移实例数据 /// </summary> /// <param name="toActivity"></param> /// <param name="processInstance"></param> /// <param name="fromActivityInstance"></param> /// <param name="transitionGUID"></param> /// <param name="transitionType"></param> /// <param name="flyingType"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal override void CreateActivityTaskTransitionInstance(ActivityEntity toActivity, ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, string transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { //判断是否是会签节点,如果是创建会签节点 if (toActivity.ActivityTypeDetail != null && toActivity.ActivityTypeDetail.ComplexType == ComplexTypeEnum.SignTogether) { //创建会签节点的主节点,以及会签主节点下的实例子节点记录 CreateMultipleInstance(toActivity, processInstance, fromActivityInstance, transitionGUID, transitionType, flyingType, activityResource, session); } else { //实例化Activity var toActivityInstance = base.CreateActivityInstanceObject(toActivity, processInstance, activityResource.AppRunner); //进入运行状态 toActivityInstance.ActivityState = (short)ActivityStateEnum.Ready; toActivityInstance.AssignedToUserIDs = GenerateActivityAssignedUserIDs( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); toActivityInstance.AssignedToUserNames = GenerateActivityAssignedUserNames( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); //插入活动实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入任务数据 base.CreateNewTask(toActivityInstance, activityResource, session); //插入转移数据 InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); } }
/// <summary> /// 创建流程跳转上下文对象 /// </summary> /// <param name="jumpforwardActivity"></param> /// <param name="processModel"></param> /// <param name="processInstance"></param> /// <param name="activityResource"></param> /// <returns></returns> internal static ActivityForwardContext CreateJumpforwardContext(ActivityEntity jumpforwardActivity, ProcessModel processModel, ProcessInstanceEntity processInstance, ActivityResource activityResource) { return new ActivityForwardContext(processModel, processInstance, jumpforwardActivity, activityResource); }
/// <summary> /// 启动流程的上下文对象 /// </summary> /// <param name="processModel"></param> /// <param name="processInstance"></param> /// <param name="activity"></param> /// <param name="activityResource"></param> /// <returns></returns> internal static ActivityForwardContext CreateStartupContext(ProcessModel processModel, ProcessInstanceEntity processInstance, ActivityEntity activity, ActivityResource activityResource) { return new ActivityForwardContext(processModel, processInstance, activity, activityResource); }
public GatewayExecutedResult CompleteAutomaticlly(ProcessInstanceEntity processInstance, string transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityResource activityResource, IDbSession session) { GatewayExecutedResult result = GatewayExecutedResult.CreateGatewayExecutedResult(GatewayExecutedStatus.Unknown); bool canRenewInstance = false; //检查是否有运行中的合并节点实例 ActivityInstanceEntity joinNode = base.ActivityInstanceManager.GetActivityRunning( processInstance.ID, base.GatewayActivity.ActivityGUID, session); if (joinNode == null) { canRenewInstance = true; } else { //判断是否可以激活下一步节点 canRenewInstance = (joinNode.CanRenewInstance == 1); if (!canRenewInstance) { result = GatewayExecutedResult.CreateGatewayExecutedResult(GatewayExecutedStatus.FallBehindOfXOrJoin); return result; } } if (canRenewInstance) { var gatewayActivityInstance = base.CreateActivityInstanceObject(base.GatewayActivity, processInstance, activityResource.AppRunner); gatewayActivityInstance.GatewayDirectionTypeID = (short)GatewayDirectionEnum.XOrJoin; base.InsertActivityInstance(gatewayActivityInstance, session); base.CompleteActivityInstance(gatewayActivityInstance.ID, activityResource, session); gatewayActivityInstance.ActivityState = (short)ActivityStateEnum.Completed; base.GatewayActivityInstance = gatewayActivityInstance; //写节点转移实例数据 base.InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, gatewayActivityInstance, TransitionTypeEnum.Forward, TransitionFlyingTypeEnum.NotFlying, activityResource.AppRunner, session); result = GatewayExecutedResult.CreateGatewayExecutedResult(GatewayExecutedStatus.Successed); } return result; }
/// <summary> /// 创建工作项及转移数据 /// </summary> /// <param name="toActivity"></param> /// <param name="processInstance"></param> /// <param name="fromActivityInstance"></param> /// <param name="transitionGUID"></param> /// <param name="transitionType"></param> /// <param name="flyingType"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal virtual void CreateActivityTaskTransitionInstance(ActivityEntity toActivity, ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, String transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { }
/// <summary> /// 插入连线实例的方法 /// </summary> /// <param name="processInstance"></param> /// <param name="fromToTransition"></param> /// <param name="fromActivityInstance"></param> /// <param name="toActivityInstance"></param> /// <param name="conditionParseResult"></param> /// <param name="wfLinqDataContext"></param> /// <returns></returns> internal virtual void InsertTransitionInstance(ProcessInstanceEntity processInstance, string transitionGUID, ActivityInstanceEntity fromActivityInstance, ActivityInstanceEntity toActivityInstance, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, WfAppRunner runner, IDbSession session) { var tim = new TransitionInstanceManager(); var transitionInstanceObject = tim.CreateTransitionInstanceObject(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, runner, (byte)ConditionParseResultEnum.Passed); tim.Insert(session.Connection, transitionInstanceObject, session.Transaction); }
/// <summary> /// 流程数据插入 /// </summary> /// <param name="entity"></param> /// <param name="wfLinqDataContext"></param> /// <returns></returns> internal void Insert(IDbConnection conn, ProcessInstanceEntity entity, IDbTransaction trans) { int newID = Repository.Insert(conn, entity, trans); entity.ID = newID; Debug.WriteLine(string.Format("process instance inserted, Guid:{0}, time:{1}", entity.ID.ToString(), System.DateTime.Now.ToString())); }
/// <summary> /// 会签类型的主节点, 多实例节点处理 /// </summary> /// <param name="processInstance"></param> /// <param name="fromToTransition"></param> /// <param name="fromActivityInstance"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateMultipleInstance(ActivityEntity toActivity, ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, String transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { //实例化主节点Activity var toActivityInstance = CreateActivityInstanceObject(toActivity, processInstance, activityResource.AppRunner); //主节点实例数据 toActivityInstance.ActivityState = (short)ActivityStateEnum.Suspended; toActivityInstance.ComplexType = (short)ComplexTypeEnum.SignTogether; if (toActivity.ActivityTypeDetail.MergeType == MergeTypeEnum.Parallel) { toActivityInstance.CompleteOrder = toActivity.ActivityTypeDetail.CompleteOrder; } toActivityInstance.AssignedToUserIDs = GenerateActivityAssignedUserIDs( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); //插入主节点实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入主节点转移数据 InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); //插入会签子节点实例数据 var plist = activityResource.NextActivityPerformers[toActivity.ActivityGUID]; ActivityInstanceEntity entity = new ActivityInstanceEntity(); for (short i = 0; i < plist.Count; i++) { entity = base.ActivityInstanceManager.CreateActivityInstanceObject(toActivityInstance); entity.AssignedToUserIDs = plist[i].UserID; entity.AssignedToUserNames = plist[i].UserName; entity.MIHostActivityInstanceID = toActivityInstance.ID; entity.CompleteOrder = (short)(i + 1); //只有第一个节点处于运行状态,其它节点挂起 if ((i > 0) && (toActivity.ActivityTypeDetail.MergeType == MergeTypeEnum.Sequence)) { entity.ActivityState = (short)ActivityStateEnum.Suspended; } //插入活动实例数据,并返回活动实例ID entity.ID = base.ActivityInstanceManager.Insert(entity, session); //插入任务数据 base.TaskManager.Insert(entity, plist[i], activityResource.AppRunner, session); //启动子流程 IDbSession subSession = SessionFactory.CreateSession(); WfExecutedResult startedResult = null; var subProcessNode = (SubProcessNode)toActivity.Node; subProcessNode.ActivityInstance = entity; //在流程实例表中记录激活子流程的活动节点ID WfAppRunner subRunner = CopyActivityForwardRunner(activityResource.AppRunner, plist[i], subProcessNode); var runtimeInstance = WfRuntimeManagerFactory.CreateRuntimeInstanceStartup(subRunner, processInstance, subProcessNode, ref startedResult); if (runtimeInstance.WfExecutedResult.Status == WfExecutedStatus.Exception) { throw new WfRuntimeException(runtimeInstance.WfExecutedResult.Message); } runtimeInstance.Execute(subSession); //如果是串行会签,只有第一个子流程可以运行,其它子流程处于挂起状态 if ((i > 0) && (toActivity.ActivityTypeDetail.MergeType == MergeTypeEnum.Sequence)) { var startResult = (WfExecutedResult)runtimeInstance.WfExecutedResult; base.ProcessInstanceManager.Suspend(startedResult.ProcessInstanceIDStarted, subRunner, subSession); } } }
internal override void CreateActivityTaskTransitionInstance(ActivityEntity toActivity, ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, string transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { if (toActivity.ActivityTypeDetail.ComplexType == ComplexTypeEnum.SignTogether) { CreateMultipleInstance(toActivity, processInstance, fromActivityInstance, transitionGUID, transitionType, flyingType, activityResource, session); } else { //实例化Activity var toActivityInstance = CreateActivityInstanceObject(toActivity, processInstance, activityResource.AppRunner); //进入运行状态 toActivityInstance.ActivityState = (short)ActivityStateEnum.Ready; toActivityInstance.AssignedToUserIDs = GenerateActivityAssignedUserIDs( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); toActivityInstance.AssignedToUserNames = GenerateActivityAssignedUserNames( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); //插入活动实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入任务数据 base.CreateNewTask(toActivityInstance, activityResource, session); //插入转移数据 InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); //启动子流程 WfExecutedResult startedResult = null; var subProcessNode = (SubProcessNode)toActivity.Node; subProcessNode.ActivityInstance = toActivityInstance; WfAppRunner subRunner = CopyActivityForwardRunner(activityResource.AppRunner, new Performer(activityResource.AppRunner.UserID, activityResource.AppRunner.UserName), subProcessNode); var runtimeInstance = WfRuntimeManagerFactory.CreateRuntimeInstanceStartup(subRunner, processInstance, subProcessNode, ref startedResult); runtimeInstance.Execute(Session); } }
/// <summary> /// 会签类型的主节点, 多实例节点处理 /// </summary> /// <param name="processInstance"></param> /// <param name="fromToTransition"></param> /// <param name="fromActivityInstance"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateMultipleInstance(ActivityEntity toActivity, ProcessInstanceEntity processInstance, ActivityInstanceEntity fromActivityInstance, String transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { //实例化主节点Activity var toActivityInstance = base.CreateActivityInstanceObject(toActivity, processInstance, activityResource.AppRunner); //主节点实例数据 toActivityInstance.ActivityState = (short)ActivityStateEnum.Suspended; toActivityInstance.ComplexType = (short)ComplexTypeEnum.MultipleInstance; if (toActivity.ActivityTypeDetail.MergeType == MergeTypeEnum.Parallel) { toActivityInstance.CompleteOrder = toActivity.ActivityTypeDetail.CompleteOrder; } toActivityInstance.AssignedToUsers = GenerateActivityAssignedUsers( activityResource.NextActivityPerformers[toActivity.ActivityGUID]); //插入主节点实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入主节点转移数据 InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); //插入会签子节点实例数据 var plist = activityResource.NextActivityPerformers[toActivity.ActivityGUID]; ActivityInstanceEntity entity = new ActivityInstanceEntity(); for (short i = 0; i < plist.Count; i++) { entity = base.ActivityInstanceManager.CreateActivityInstanceObject(toActivityInstance); entity.AssignedToUsers = plist[i].UserID.ToString(); entity.MIHostActivityInstanceID = toActivityInstance.ID; entity.CompleteOrder = (short)(i + 1); //如果是串行会签,只有第一个节点处于运行状态,其它节点挂起 if ((i > 0) && (toActivity.ActivityTypeDetail.MergeType == MergeTypeEnum.Sequence)) { entity.ActivityState = (short)ActivityStateEnum.Suspended; } //插入活动实例数据,并返回活动实例ID entity.ID = base.ActivityInstanceManager.Insert(entity, session); //插入任务数据 base.TaskManager.Insert(entity, plist[i], activityResource.AppRunner, session); } }
/// <summary> /// 创建退回类型的活动实例对象 /// </summary> /// <param name="processInstance">流程实例</param> /// <param name="backSrcActivityInstanceID">退回的活动实例ID</param> /// <param name="logonUser">登录用户</param> /// <returns></returns> protected ActivityInstanceEntity CreateBackwardToActivityInstanceObject(ProcessInstanceEntity processInstance, BackwardTypeEnum backwardType, int backSrcActivityInstanceID, WfAppRunner runner) { ActivityInstanceEntity entity = ActivityInstanceManager.CreateBackwardActivityInstanceObject( processInstance.AppName, processInstance.AppInstanceID, processInstance.ID, this.BackwardContext.BackwardToTaskActivity, backwardType, backSrcActivityInstanceID, runner); return entity; }
/// <summary> /// 创建节点对象 /// </summary> /// <param name="processInstance">流程实例</param> protected ActivityInstanceEntity CreateActivityInstanceObject(ActivityEntity activity, ProcessInstanceEntity processInstance, WfAppRunner runner) { ActivityInstanceEntity entity = ActivityInstanceManager.CreateActivityInstanceObject(processInstance.AppName, processInstance.AppInstanceID, processInstance.ID, activity, runner); return entity; }
/// <summary> /// 创建节点对象 /// </summary> /// <param name="processInstance">流程实例</param> protected ActivityInstanceEntity CreateActivityInstanceObject(ActivityEntity activity, ProcessInstanceEntity processInstance, WfAppRunner runner) { ActivityInstanceManager aim = new ActivityInstanceManager(); this.GatewayActivityInstance = aim.CreateActivityInstanceObject(processInstance.AppName, processInstance.AppInstanceID, processInstance.ID, activity, runner); return this.GatewayActivityInstance; }
/// <summary> /// 退回是加签情况下的处理: /// 要退回的节点是加签节点 /// 只实例化当初的加签主节点 /// </summary> /// <param name="processInstance"></param> /// <param name="backwardToTaskActvity"></param> /// <param name="fromActivityInstance"></param> /// <param name="backwardType"></param> /// <param name="previousMainInstance"></param> /// <param name="transitionGUID"></param> /// <param name="transitionType"></param> /// <param name="flyingType"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateBackwardActivityTaskRepateSignForwardMainNodeOnly(ProcessInstanceEntity processInstance, ActivityEntity backwardToTaskActvity, ActivityInstanceEntity fromActivityInstance, BackwardTypeEnum backwardType, ActivityInstanceEntity previousMainInstance, string transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { // 退回是加签情况下的处理: // 要退回的节点是加签节点 // 只实例化当初的加签主节点 //重新封装任务办理人为AssignedToUsers, AssignedToUsernames var performerList = AntiGenerateActivityPerformerList(previousMainInstance); activityResource.NextActivityPerformers.Clear(); activityResource.NextActivityPerformers = new Dictionary<string, PerformerList>(); activityResource.NextActivityPerformers.Add(backwardToTaskActvity.ActivityGUID, performerList); //实例化Activity var toActivityInstance = base.CreateBackwardToActivityInstanceObject(processInstance, backwardType, previousMainInstance.ID, activityResource.AppRunner); //进入准备运行状态 toActivityInstance.ActivityState = (short)ActivityStateEnum.Ready; toActivityInstance.AssignedToUserIDs = previousMainInstance.AssignedToUserIDs; toActivityInstance.AssignedToUserNames = previousMainInstance.AssignedToUserNames; toActivityInstance.ComplexType = previousMainInstance.ComplexType; toActivityInstance.CompleteOrder = previousMainInstance.CompleteOrder; toActivityInstance.SignForwardType = previousMainInstance.SignForwardType; //插入活动实例数据 base.ActivityInstanceManager.Insert(toActivityInstance, session); //插入任务数据 base.CreateNewTask(toActivityInstance, activityResource, session); //插入转移数据 base.InsertTransitionInstance(processInstance, transitionGUID, fromActivityInstance, toActivityInstance, transitionType, flyingType, activityResource.AppRunner, session); }
/// <summary> /// 退回是会签情况下的处理: /// 要退回的节点是会签节点 /// 1) 全部实例化会签节点下的多实例节点 /// 2) 只取得办理完成的节点,而且保证CompleteOrder的唯一性 /// </summary> /// <param name="processInstance"></param> /// <param name="originalBackwardToActivityInstance"></param> /// <param name="backwardType"></param> /// <param name="backSrcActivityInstanceID"></param> /// <param name="activityResource"></param> /// <param name="session"></param> internal void CreateBackwardActivityTaskRepeatedSignTogetherMultipleInstance(ProcessInstanceEntity processInstance, ActivityEntity backwardToTaskActvity, ActivityInstanceEntity fromActivityInstance, BackwardTypeEnum backwardType, ActivityInstanceEntity previousMainInstance, string transitionGUID, TransitionTypeEnum transitionType, TransitionFlyingTypeEnum flyingType, ActivityResource activityResource, IDbSession session) { //上一步节点是会签节点的退回处理 //需要重新实例化会签节点上的所有办理人的任务 //重新封装任务办理人为AssignedToUsers, AssignedToUsernames var performerList = AntiGenerateActivityPerformerList(previousMainInstance); activityResource.NextActivityPerformers.Clear(); activityResource.NextActivityPerformers = new Dictionary<string, PerformerList>(); activityResource.NextActivityPerformers.Add(backwardToTaskActvity.ActivityGUID, performerList); //重新生成会签节点的多实例数据 CreateMultipleInstance(backwardToTaskActvity, processInstance, fromActivityInstance, transitionGUID, transitionType, flyingType, activityResource, session); }
/// <summary> /// 置开始节点为结束状态 /// </summary> /// <param name="processInstance"></param> /// <param name="activityResource"></param> /// <param name="session"></param> /// <returns></returns> private GatewayExecutedResult CompleteAutomaticlly(ProcessInstanceEntity processInstance, ActivityResource activityResource, IDbSession session) { //开始节点没前驱信息 var fromActivityInstance = base.CreateActivityInstanceObject(base.Linker.FromActivity, processInstance, activityResource.AppRunner); base.ActivityInstanceManager.Insert(fromActivityInstance, session); base.ActivityInstanceManager.Complete(fromActivityInstance.ID, activityResource.AppRunner, session); fromActivityInstance.ActivityState = (short)ActivityStateEnum.Completed; base.Linker.FromActivityInstance = fromActivityInstance; GatewayExecutedResult result = GatewayExecutedResult.CreateGatewayExecutedResult(GatewayExecutedStatus.Successed); return result; }