상속: ObservableObject
예제 #1
0
 public Player(ClientProcess process)
 {
     this.process = process;
     accessor     = new ProcessMemoryAccessor(process.ProcessId, ProcessAccess.Read);
     inventory    = new Inventory(this);
     equipment    = new EquipmentSet(this);
     skillbook    = new Skillbook(this);
     spellbook    = new Spellbook(this);
     stats        = new PlayerStats(this);
     modifiers    = new PlayerModifiers(this);
     location     = new MapLocation(this);
     gameClient   = new ClientState(this);
 }
예제 #2
0
 public Player(ClientProcess process)
 {
     this.process = process;
       accessor = new ProcessMemoryAccessor(process.ProcessId, ProcessAccess.Read);
       inventory = new Inventory(this);
       equipment = new EquipmentSet(this);
       skillbook = new Skillbook(this);
       spellbook = new Spellbook(this);
       stats = new PlayerStats(this);
       modifiers = new PlayerModifiers(this);
       location = new MapLocation(this);
       gameClient = new ClientState(this);
 }