public MouseHandler GetHandler() { MouseState mouseState = Mouse.GetState(); MouseHandler mouseHandler = new MouseHandler(); return mouseHandler; }
public InputState() { KeyboardHandler = new KeyboardHandler(); MouseHandler = new MouseHandler(); PressedKeys = new List<Keys>(); KeyboardHandler.KeyUp += KeyboardHandler_KeyUp; KeyboardHandler.KeyDown += KeyboardHandler_KeyDown; MouseHandler.MouseButtonUp += MouseHandler_MouseButtonUp; }