private void OnNotified(object sender, NotifiedEventArgs e) { //string[] parts = e.Message.Split(' '); //Console.WriteLine(">> Got notified with command " + parts[0]); if (e.Message.StartsWith("CHATMESSAGE ")) { string data = e.Message.Substring("CHATMESSAGE ".Length); string[] split = data.Split(' '); if (split[1] == "STATUS") { ChatMessage msg = new ChatMessage(this, split[0]); ChatMessageStatus status; Enum.TryParse(split[2], true, out status); if(OnMessageStatusChanged != null) OnMessageStatusChanged.Invoke(this, msg, status); } } else if (e.Message.StartsWith("CALL ")) { string data = e.Message.Substring("CALL ".Length); string[] split = data.Split(' '); if (split[1] == "STATUS") { Call call = new Call(this, split[0]); CallStatus status; Enum.TryParse(split[2], true, out status); if(OnCallStatusChanged != null) OnCallStatusChanged.Invoke(this, call, status); } } else if(e.Message.StartsWith("USER ")) { string data = e.Message.Substring("USER ".Length); string[] split = data.Split(' '); UserStatus status; if(Enum.TryParse(split[1], true, out status)) { User user = new User(this, split[0]); if(OnUserStatusChanged != null) OnUserStatusChanged.Invoke(this, user, status, split.Length > 2 ? String.Join(" ", split.Skip(2)) : null); } else { Console.WriteLine("can't parse " + data); } } }
private static void skype_MessageStatus(ChatMessage msg, TChatMessageStatus status) { //Console.WriteLine("recv'd msg... "); if (msg.Sender.DisplayName != "" && msg.Sender.DisplayName != " ") { //if (msg.Sender. != msg.Sender.Handle) //{ //if (msg.Body.IndexOf("/c") == 0) //{ // Remove trigger string and make lower case //string command = msg.Body.Remove(0, "/c".Length).ToLower(); string command = msg.Body; text = msg.Body; sender = msg.Sender.DisplayName; skypename = msg.Sender.Handle; // Send processed message back to skype chat window //Game.PrintChat(msg.Sender.DisplayName + " says: " + command); //Game.PrintChat("Sender: "+msg.Sender.Handle); //k.SendMessage(msg.Sender.Handle, msg.Sender.DisplayName + //" Says: " + command); //ProcessCommand(command)); //} //} } }