public BuildingPrefabMapping()
        {
            _settings = Settings.Instance;
            _helper   = Helper.Instance;
            _data     = Data.Instance;

            _mapping = new PrefabMapping <ushort>();
        }
예제 #2
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        public HumanPrefabMapping()
        {
            _settings = Settings.Instance;
            _helper   = Helper.Instance;
            _data     = Data.Instance;

            _mapping = new PrefabMapping <uint>();
        }
예제 #3
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        public AnimalPrefabMapping()
        {
            _settings = Settings.Instance;
            _helper   = Helper.Instance;
            _data     = Data.Instance;

            _prefabs = new Dictionary <string, int>();
            LoadTrackedPrefabs();

            _mapping = new PrefabMapping <ushort>();
        }