public BuildingPrefabMapping() { _settings = Settings.Instance; _helper = Helper.Instance; _data = Data.Instance; _mapping = new PrefabMapping <ushort>(); }
public HumanPrefabMapping() { _settings = Settings.Instance; _helper = Helper.Instance; _data = Data.Instance; _mapping = new PrefabMapping <uint>(); }
public AnimalPrefabMapping() { _settings = Settings.Instance; _helper = Helper.Instance; _data = Data.Instance; _prefabs = new Dictionary <string, int>(); LoadTrackedPrefabs(); _mapping = new PrefabMapping <ushort>(); }