public static void KS() { var PacketCast = SkyLv_AurelionSol.Menu.Item("AurelionSol.PacketCastKS").GetValue <bool>(); var useIgniteKS = SkyLv_AurelionSol.Menu.Item("AurelionSol.UseIgniteKS").GetValue <bool>(); var useQKS = SkyLv_AurelionSol.Menu.Item("AurelionSol.UseQKS").GetValue <bool>(); var useWKS = SkyLv_AurelionSol.Menu.Item("AurelionSol.UseWKS").GetValue <bool>(); var useRKS = SkyLv_AurelionSol.Menu.Item("AurelionSol.UseRKS").GetValue <bool>(); foreach (var target in ObjectManager.Get <Obj_AI_Hero>().Where(target => !target.IsMe && target.Team != ObjectManager.Player.Team)) { if (!target.HasBuff("SionPassiveZombie") && !target.HasBuff("Udying Rage") && !target.HasBuff("JudicatorIntervention")) { if (useQKS && Q.IsReady() && target.Health < MathsLib.QDamage(target) && !target.IsDead) { var prediction = Q.GetPrediction(target); if (prediction.Hitchance >= HitChance.High) { Q.Cast(prediction.CastPosition, PacketCast); return; } } if (useWKS && W1.IsReady() && target.Health < W1.GetDamage(target) && !target.IsDead) { if (Player.Distance(target) > W1.Range - 20 && Player.Distance(target) < W1.Range + 20 && MathsLib.isWInLongRangeMode()) { W2.Cast(PacketCast); return; } if (Player.Distance(target) > W2.Range - 20 && Player.Distance(target) < W2.Range + 20 && !MathsLib.isWInLongRangeMode()) { W1.Cast(PacketCast); return; } return; } if (useRKS && R.IsReady() && target.Health < MathsLib.RDamage(target) && !target.IsDead) { var prediction = R.GetPrediction(target); if (prediction.Hitchance == HitChance.VeryHigh) { R.Cast(prediction.CastPosition, PacketCast); return; } return; } if (useIgniteKS && SkyLv_AurelionSol.IgniteSlot.IsReady() && target.Health < Player.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite) && Player.Distance(target) <= 600 && !target.IsDead && target.IsValidTarget()) { Player.Spellbook.CastSpell(SkyLv_AurelionSol.IgniteSlot); return; } } } }
public static void KS() { if (SkyLv_AurelionSol.Menu.Item("AurelionSol.JungleKS").GetValue <bool>()) { var useQKS = SkyLv_AurelionSol.Menu.Item("AurelionSol.UseQJungleKS").GetValue <bool>(); var PacketCast = SkyLv_AurelionSol.Menu.Item("AurelionSol.JungleKSPacketCast").GetValue <bool>(); foreach (var target in ObjectManager.Get <Obj_AI_Base>().Where(target => Monsters.Contains(target.BaseSkinName))) { if (useQKS && Q.IsReady() && target.Health < MathsLib.QDamage(target) && Player.Distance(target) < Q.Range && !target.IsDead && target.IsValidTarget()) { var prediction = Q.GetPrediction(target); if (prediction.Hitchance >= HitChance.High) { Q.Cast(prediction.CastPosition, PacketCast); } } } } }