public void getRecursivePattern(Pallet pallet) { int level = 1; int Lstar; int Wstar; Pallet smallerArea; BlockHeuristic blockHeuristic = new BlockHeuristic(); while (true) { if (level == 1) { blockHeuristic.getPattern(pallet); } else { } } }
private void runButton_Click(object sender, EventArgs e) { if (drawingDone) { drawingDone = true; } else { this.CreateGraphics().Clear(SystemColors.Control); } Configuration.boxHeight = (int)boxHeightValue.Value; Configuration.boxWidth = (int)boxWidthValue.Value; Configuration.palletHeight = (int)palletHeightValue.Value; Configuration.palletWidth = (int)palletWidthValue.Value; Configuration.chosenAlgo = chosenAlgoValue.SelectedIndex; pallet = new Pallet(this.CreateGraphics()); string algo = chosenAlgoValue.SelectedIndex.ToString() ; switch(algo){ case "-1": //TODO warning return; case "0": BlockHeuristic blockHeuristic = new BlockHeuristic(); blockHeuristic.getPattern(pallet); break; case "1": RecursiveBlockHeuristics recursiveBlockHeuristic = new RecursiveBlockHeuristics(); //TODO recursiveBlockHeuristic.getPattern(pallet); break; case "2": //TODO genetic break; } getAreaBound(); getBarnesBound(); drawResults(); pallet.getBorder(); bool pattern = pallet.getCorrectPattern(); Console.WriteLine(pattern); Console.ReadLine(); shiftInBoxes.Text = "Shift in boxes: " + pallet.getStabilityShift().ToString(); }