public TextureBrushGrid(int brushSize = 64) { LoadBrushes(brushSize); _BrushBg = new Skill.Framework.UI.Box() { Row = 0, Column = 0 }; _BrushSelectionGrid = new Skill.Framework.UI.SelectionGrid() { Row = 0, Column = 0, XCount = 10 }; for (int i = 0; i < _Brushes.Length; i++) { Skill.Framework.UI.SelectionGridItem item = new Skill.Framework.UI.SelectionGridItem(); item.Name = _Brushes[i].Brush.name; item.Content.image = _Brushes[i].Brush; _BrushSelectionGrid.Items.Add(item); } this.Controls.Add(_BrushBg); this.Controls.Add(_BrushSelectionGrid); _TryToLoadStyle = false; }
private void CreateUI() { _ChangeCheck = new ChangeCheck(); _ChangeCheck.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _ChangeCheck.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _ChangeCheck.RowDefinitions.Add(24, Skill.Framework.UI.GridUnitType.Pixel); // _BtnAdd , _BtnRemove _ChangeCheck.RowDefinitions.Add(164, Skill.Framework.UI.GridUnitType.Pixel); // _PointsScrollView _ChangeCheck.RowDefinitions.Add(86, Skill.Framework.UI.GridUnitType.Pixel); // _PnlPoperties _ChangeCheck.RowDefinitions.Add(130, Skill.Framework.UI.GridUnitType.Pixel); //_PnlTools _BtnAdd = new Button() { Row = 0, Column = 0 }; _BtnAdd.Content.text = "Add"; _BtnAdd.Content.tooltip = "Add new point the end of the path."; _BtnAdd.Content.image = Resources.UITextures.Plus; _BtnRemove = new Button() { Row = 0, Column = 1 }; _BtnRemove.Content.text = "Remove"; _BtnRemove.Content.tooltip = "Remove selected point."; _BtnRemove.Content.image = Resources.UITextures.Minus; _PointsScrollView = new Skill.Framework.UI.ScrollView() { Row = 1, Column = 0, ColumnSpan = 2, AlwayShowVertical = true, Padding = new Skill.Framework.UI.Thickness(0, 2) }; _GridPoints = new Skill.Framework.UI.SelectionGrid() { XCount = 5 }; _PointsScrollView.Controls.Add(_GridPoints); _PointsScrollView.RenderAreaChanged += _PointsScrollView_RenderAreaChanged; _SelectedPointPropertiesBackground = new Skill.Framework.UI.Box() { Row = 2, Column = 0, ColumnSpan = 2 }; _PnlPoperties = new Skill.Framework.UI.StackPanel() { Row = 2, Column = 0, ColumnSpan = 2, Orientation = Skill.Framework.UI.Orientation.Vertical, Padding = new Skill.Framework.UI.Thickness(2) }; _FFTime = new FloatField() { Height = 16, Margin = new Skill.Framework.UI.Thickness(0, 2, 0, 4) }; _FFTime.Label.text = "Time"; _VFValue = new Vector3Field() { Height = 20 }; _VFValue.Label.text = "Position"; _VFInTangent = new Vector3Field() { Height = 20 }; _VFInTangent.Label.text = "InTangent"; _VFOutTangent = new Vector3Field() { Height = 20 }; _VFOutTangent.Label.text = "OutTangent"; _PnlPoperties.Controls.Add(_FFTime); _PnlPoperties.Controls.Add(_VFValue); _PnlPoperties.Controls.Add(_VFInTangent); _PnlPoperties.Controls.Add(_VFOutTangent); _PnlTools = new Skill.Framework.UI.Grid() { Row = 5, Column = 0, ColumnSpan = 2, Padding = new Skill.Framework.UI.Thickness(2) }; _PnlTools.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _PnlTools.ColumnDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _PnlTools.ColumnDefinitions.Add(2, Skill.Framework.UI.GridUnitType.Star); _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _LmGroundLayer _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _BtnGroundAll , _BtnGroundSelected _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); // _LblFLinearTime _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _PnlTools.RowDefinitions.Add(1, Skill.Framework.UI.GridUnitType.Star); _LmGroundLayer = new LayerMaskField() { Row = 0, Column = 0, ColumnSpan = 3, Layers = _Path.GroundLayer, Margin = new Framework.UI.Thickness(2) }; _LmGroundLayer.Label.text = "Ground Layer"; _BtnGroundSelected = new Button() { Row = 1, Column = 0, ColumnSpan = 2, Margin = new Skill.Framework.UI.Thickness(2, 2) }; _BtnGroundSelected.Content.text = "Ground Selected"; _BtnGroundSelected.Content.tooltip = "put selected on ground"; _BtnGroundAll = new Button() { Row = 1, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2) }; _BtnGroundAll.Content.text = "Ground All"; _BtnGroundAll.Content.tooltip = "put all points on ground"; _LblFLinearTime = new LabelField() { Row = 2, Column = 0, Margin = new Skill.Framework.UI.Thickness(0, 2) }; _LblFLinearTime.Label.text = "Time"; _FFLinearTime = new FloatField() { Row = 2, Column = 1, Margin = new Skill.Framework.UI.Thickness(0, 2), Value = _Path.PathTime }; _BtnSetLinearTime = new Button() { Row = 2, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2) }; _BtnSetLinearTime.Content.text = "Set Time by Distance"; _BtnSetLinearTime.Content.tooltip = "Set time of nodes by relative distance"; _SliSmoothValue = new Skill.Editor.UI.Slider() { Row = 3, Column = 0, ColumnSpan = 3, MinValue = 0.0f, MaxValue = 1.0f, Value = _Path.SmoothValue }; _SliSmoothValue.Label.text = "Smooth Value"; _BtnSmoothCurve = new Button() { Row = 4, Column = 0, ColumnSpan = 2, Margin = new Skill.Framework.UI.Thickness(2, 2) }; _BtnSmoothCurve.Content.text = "Smooth Curve"; _BtnSmoothCurve.Content.tooltip = "Smooth the in and out tangents of the keys."; _BtnSmoothPoint = new Button() { Row = 4, Column = 2, Margin = new Skill.Framework.UI.Thickness(2, 2) }; _BtnSmoothPoint.Content.text = "Smooth Point"; _BtnSmoothPoint.Content.tooltip = "Smooth the in and out tangents of the selected key."; _PnlTools.Controls.Add(_LmGroundLayer); _PnlTools.Controls.Add(_BtnGroundSelected); _PnlTools.Controls.Add(_BtnGroundAll); _PnlTools.Controls.Add(_LblFLinearTime); _PnlTools.Controls.Add(_FFLinearTime); _PnlTools.Controls.Add(_BtnSetLinearTime); _PnlTools.Controls.Add(_SliSmoothValue); _PnlTools.Controls.Add(_BtnSmoothPoint); _PnlTools.Controls.Add(_BtnSmoothCurve); _ChangeCheck.Controls.Add(_BtnAdd); _ChangeCheck.Controls.Add(_BtnRemove); _ChangeCheck.Controls.Add(_PointsScrollView); _ChangeCheck.Controls.Add(_SelectedPointPropertiesBackground); _ChangeCheck.Controls.Add(_PnlPoperties); _ChangeCheck.Controls.Add(_PnlTools); _Frame = new Skill.Framework.UI.Frame("EditorFrame"); _Frame.Grid.Controls.Add(_ChangeCheck); _BtnAdd.Click += _BtnAdd_Click; _BtnRemove.Click += _BtnRemove_Click; _ChangeCheck.Changed += _ChangeCheck_Changed; _GridPoints.SelectedChanged += _GridPoints_SelectedChanged; _FFTime.ValueChanged += SelectedPoint_ValueChanged; _VFValue.ValueChanged += SelectedPoint_ValueChanged; _VFInTangent.ValueChanged += SelectedPoint_ValueChanged; _VFOutTangent.ValueChanged += SelectedPoint_ValueChanged; _FFLinearTime.ValueChanged += _FFLinearTime_ValueChanged; _BtnSmoothPoint.Click += _BtnSmoothPoint_Click; _BtnSmoothCurve.Click += _BtnSmoothCurve_Click; _BtnSetLinearTime.Click += _BtnSetLinearTime_Click; _SliSmoothValue.ValueChanged += _SliSmoothValue_ValueChanged; _LmGroundLayer.LayersChanged += _LmGroundLayer_LayersChanged; _BtnGroundSelected.Click += _BtnGroundSelected_Click; _BtnGroundAll.Click += _BtnGroundAll_Click; }