private void CreateGustures() { #if (UNITY_ANDROID || UNITY_IPHONE) && !UNITY_EDITOR if (Application.isPlaying && InputManager.Instance == null) { Debug.LogWarning("You must place an instance of InputManager in scene to make JoyElementResizer works correctly"); } #endif if (InputManager.Instance != null) { if (_ScaleDetector == null) { _ScaleDetector = new ScaleGestureDetector() { FingerCount = 2, LockTouches = true, Priority = ((uint)Elements.Length + 1) }; _ScaleDetector.Scale += _ScaleDetector_Scale; InputManager.Add(_ScaleDetector); } if (_DragDetector == null) { _DragDetector = new DragGestureDetector() { FingerCount = 1, LockTouches = true, IsEnabled = false }; InputManager.Add(_DragDetector); _DragDetector.Drag += JoyElementResizer_Drag; } if (_TapDetector == null) { _TapDetector = new TapGestureDetector() { FingerCount = 1, LockTouches = false }; InputManager.Add(_TapDetector); _TapDetector.Tap += JoyElementResizer_Tap; } } }
protected override void OnDestroy() { if (InputManager.Instance != null) { if (_ScaleDetector != null) { InputManager.Remove(_ScaleDetector); _ScaleDetector = null; } if (_DragDetector != null) { InputManager.Remove(_DragDetector); _DragDetector = null; } if (_TapDetector != null) { InputManager.Remove(_TapDetector); _TapDetector = null; } } base.OnDestroy(); }