public AnimateActionState(Sprite target, Animate action) : base(target, action) { _sprite = target; Animation = action.Animation; SplitTimes = new Bag<float>(action.SplitTimes); _originalFrame = Animation.RestoreOriginalSprite ? target.Frame : null; _framesCount = Animation.Frames.Count; _nextFrame = 0; _executedLoops = 0; }
public MainMenu(MainStage stage) : base(stage) { Visible = true; _stage = stage; var logo = new Sprite {Frame = SkidiGame.ResourceManager.GetFrame("logo")}; logo.Size *= SkidiBirdGame.Scale; Add(new GridLayout(SkidiGame.ScreenBounds, (int)(24 * SkidiBirdGame.Scale)) { new Row(1f) { new HColumn(1f) { HorizontalAlign = HorizontalAlign.Left, VerticalAlign = VerticalAlign.Top, Items = { new Buttons.SoundSwitch() } } } }); Add(new GridLayout(SkidiGame.ScreenBounds, 12) { Rows = { new Row(.5f) { new HColumn(1f) {logo} }, new Row(.3f) { new HColumn(1f) { new Buttons.PlayButton(PlayBtnClick) } } } }); }
private Sprite CreateGround() { var frame = SkidiGame.ResourceManager.GetFrame("grass"); var sizeScale = SkidiGame.ScreenBounds.Width/frame.Size.X; var result = new Sprite(frame); result.Size *= sizeScale; result.Position = new Vector2(0, SkidiGame.ScreenBounds.Height - result.Size.Y); return result; }