public SKShader ToShader(SKShaderTileMode tmx, SKShaderTileMode tmy, SKMatrix localMatrix, SKRect tile) => SKShader.CreatePicture(this, tmx, tmy, localMatrix, tile);
public SKShader ToShader(SKShaderTileMode tmx, SKShaderTileMode tmy) => SKShader.CreatePicture(this, tmx, tmy);