public void WhenStopWatchingThenStartWatching_InvokeChangeBuildStatuses() { var rulesEngine = new RulesEngineWrapper(); rulesEngine.InvokeStatusChecked(BuildStatusEnum.Working); Assert.AreEqual(2, rulesEngine.RefreshStatusEvents.Count); rulesEngine.Stop(); rulesEngine.Start(); Assert.AreEqual(3, rulesEngine.RefreshStatusEvents.Count); }