static void Main(string[] args) { SinglyLinkedList sl = new SinglyLinkedList(); sl.Add(1); sl.Add(2); sl.Add(3); sl.Add(4); sl.PrintVals(); sl.Find(2); sl.RemoveAtN(2); sl.PrintVals(); }
static void Main(string[] args) { SinglyLinkedList myList = new SinglyLinkedList(); myList.Add(5); myList.Add(10); myList.Add(117); // myList.Find(100); // myList.Find(117); myList.RemoveAt(1); myList.Find(10); myList.PrintValues(); }
static void Main(string[] args) { SinglyLinkedList PlayList = new SinglyLinkedList(); PlayList.Add(2).Add(5).Add(6).Remove(); PlayList.Add(22); PlayList.Add(2222); PlayList.Add(2222222); PlayList.Remove(); PlayList.RemoveAt(1); PlayList.Display(); // SllNode target = PlayList.Find(22); // Console.WriteLine(target.Value); Console.WriteLine("Hello World!"); }
static void Main(string[] args) { SinglyLinkedList list = new SinglyLinkedList(); list.Add(4); list.Add(7); list.Add(5); list.Add(2); list.Add(3); list.PrintValues(); Console.WriteLine("-----"); list.Remove(); list.PrintValues(); Console.WriteLine("-----"); // list.RemoveAt(2); // list.PrintValues(); }
static void Main(string[] args) { SinglyLinkedList MyList = new SinglyLinkedList(); MyList.Add(1); MyList.Add(2); MyList.Add(3); MyList.Add(4); MyList.Add(5); MyList.Add(6); MyList.Add(7); MyList.Add(8); MyList.Add(9); MyList.Add(10); MyList.PrintValues(); MyList.Remove(); MyList.PrintValues(); }
static void Main(string[] args) { //Single Linked List are Ideal for creating a que for say a playlist. SinglyLinkedList list = new SinglyLinkedList(); list.Add(1); list.Add(2); list.Add(3); list.Add(4); list.Add(5); // find (2)---this will print the value for val in list--(2) list.PrintVal(); // remove- similar to arrays we can specify the index to remove as well list.Remove();//the last item in the list list.PrintVal();//this should print All Node values.... 1,2,3,4,5 except the 0 index which is one. //expeted output should be 2,3,4,5 on the last print line. }