public void Add(PokerCard card) { if (card != null && cards.Count < HAND_SIZE) { cards.Add(card); cards.Sort(); } }
public PokerDeck() { cards = new List <PokerCard>(); random = new Random(); for (int index = 0; index < TOTAL_VALUES; index++) { foreach (CardSuit suit in Enum.GetValues(typeof(CardSuit))) { var card = new PokerCard(index, suit); cards.Add(card); } } }