public void CleanUp() { this.DeInit(this.fmodSystem); this.Bands.Clear(); this.fmodSystem = null; this.smpSettings = null; }
public static Equalizer GetEqualizer(FMOD.System system, SMPSettings settings) { var eq = new Equalizer(system, settings); eq.Init(system); return(eq); }
private Equalizer(FMOD.System system, SMPSettings settings) { this.smpSettings = settings; this.Name = "DefaultEqualizer"; this.fmodSystem = system; this.Bands = new ObservableCollection<EqualizerBand>(); this.isEnabled = settings.PlayerSettings.EqualizerSettings == null || settings.PlayerSettings.EqualizerSettings.IsEnabled; }
private Equalizer(FMOD.System system, SMPSettings settings) { this.smpSettings = settings; this.Name = "DefaultEqualizer"; this.fmodSystem = system; this.Bands = new ObservableCollection <EqualizerBand>(); this.isEnabled = settings.PlayerSettings.EqualizerSettings == null || settings.PlayerSettings.EqualizerSettings.IsEnabled; }
public MainWindowViewModel(Dispatcher dispatcher) { this.smpSettings = this.ReadSettings(); this.PlayerEngine.Configure(dispatcher, this.smpSettings); this.PlaylistsViewModel = new PlaylistsViewModel(dispatcher, this.smpSettings); this.PlayControlViewModel = new PlayControlViewModel(dispatcher, this.smpSettings, this.PlaylistsViewModel); this.PlayInfoViewModel = new PlayInfoViewModel(dispatcher); this.MedialibViewModel = new MedialibViewModel(dispatcher); }
public void CleanUp() { /* * Shut down */ this.timer.Stop(); this.CleanUpSound(ref this.sound); this.CleanUpEqualizer(); this.CleanUpSystem(ref this.system); this.smpSettings = null; }
public MainWindowViewModel(Dispatcher dispatcher) { this.smpSettings = this.ReadSettings(); this.CustomWindowPlacementSettings = new CustomWindowPlacementSettings(this.smpSettings.MainSettings); this.PlayerEngine.Configure(dispatcher, this.smpSettings); this.MedialibViewModel = new MedialibViewModel(dispatcher, this.smpSettings); this.PlaylistsViewModel = new PlaylistsViewModel(dispatcher, this.smpSettings); this.MainViewModel = new MainViewModel(dispatcher) { PlayControlViewModel = new PlayControlViewModel(dispatcher, this.smpSettings, this.PlaylistsViewModel, this.MedialibViewModel), PlayInfoViewModel = new PlayInfoViewModel(dispatcher) }; }
public bool Configure(Dispatcher dispatcher, SMPSettings settings) { this.smpSettings = settings; /* * Global Settings */ var result = FMOD.Factory.System_Create(ref this.system); if (!result.ERRCHECK()) { return(false); } uint version = 0; result = this.system.getVersion(ref version); result.ERRCHECK(); if (version < FMOD.VERSION.number) { //MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + "."); //Application.Exit(); return(false); } result = this.system.init(1, FMOD.INITFLAGS.NORMAL, (IntPtr)null); if (!result.ERRCHECK()) { return(false); } result = this.system.setStreamBufferSize(64 * 1024, FMOD.TIMEUNIT.RAWBYTES); if (!result.ERRCHECK()) { return(false); } // equalizer this.Equalizer = Equalizer.GetEqualizer(this.system, settings); this.Volume = this.smpSettings.PlayerSettings.Volume; this.IsMute = this.smpSettings.PlayerSettings.Mute; this.State = PlayerState.Stop; this.LengthMs = 0; this.timer = new DispatcherTimer(TimeSpan.FromMilliseconds(10), DispatcherPriority.Normal, this.PlayTimerCallback, dispatcher); this.timer.Stop(); this.Initializied = true; return(this.Initializied); }
public bool Configure(Dispatcher dispatcher, SMPSettings settings) { this.smpSettings = settings; /* Global Settings */ var result = FMOD.Factory.System_Create(ref this.system); if (!result.ERRCHECK()) { return false; } uint version = 0; result = this.system.getVersion(ref version); result.ERRCHECK(); if (version < FMOD.VERSION.number) { //MessageBox.Show("Error! You are using an old version of FMOD " + version.ToString("X") + ". This program requires " + FMOD.VERSION.number.ToString("X") + "."); //Application.Exit(); return false; } result = this.system.init(1, FMOD.INITFLAGS.NORMAL, (IntPtr)null); if (!result.ERRCHECK()) { return false; } result = this.system.setStreamBufferSize(64*1024, FMOD.TIMEUNIT.RAWBYTES); if (!result.ERRCHECK()) { return false; } // equalizer this.Equalizer = Equalizer.GetEqualizer(this.system, settings); this.Volume = this.smpSettings.PlayerSettings.Volume; this.IsMute = this.smpSettings.PlayerSettings.Mute; this.State = PlayerState.Stop; this.LengthMs = 0; this.timer = new DispatcherTimer(TimeSpan.FromMilliseconds(10), DispatcherPriority.Normal, this.PlayTimerCallback, dispatcher); this.timer.Stop(); this.Initializied = true; return this.Initializied; }
public PlayControlViewModel(Dispatcher dispatcher, SMPSettings settings, PlaylistsViewModel playlistsViewModel, MedialibViewModel medialibViewModel) { this.playlistsViewModel = playlistsViewModel; this.medialibViewModel = medialibViewModel; this.SMPSettings = settings; this.PlayerEngine.PlayNextFileAction = () => { if (this.SMPSettings.PlayerSettings.RepeatMode) { if (this.CanPlayOrPause()) { var file = this.playlistsViewModel.GetCurrentPlayListFile(); if (file != null) { this.PlayerEngine.Play(file); } } } else { if (this.CanPlayNext()) { this.PlayNext(); } } }; }
public void CleanUp() { /* Shut down */ this.timer.Stop(); this.CleanUpSound(ref this.sound); this.CleanUpEqualizer(); this.CleanUpSystem(ref this.system); this.smpSettings = null; }
public static Equalizer GetEqualizer(FMOD.System system, SMPSettings settings) { var eq = new Equalizer(system, settings); eq.Init(system); return eq; }
public PlaylistsViewModel(Dispatcher dispatcher, SMPSettings settings) { this.smpSettings = settings; this.LoadPlayListAsync(); }
public PlaylistsViewModel(Dispatcher dispatcher, SMPSettings settings) { this.smpSettings = settings; this.SelectedPlayListFiles = new ObservableCollection<IMediaFile>(); }
public MedialibViewModel(Dispatcher dispatcher, SMPSettings settings) { this.CustomWindowPlacementSettings = new CustomWindowPlacementSettings(settings.MedialibSettings); this.MediaFiles = CollectionViewSource.GetDefaultView(new MedialibObservableCollection(null)); }
private void WriteSettings(SMPSettings settings) { var settingsAsJson = JsonConvert.SerializeObject(settings, Formatting.Indented); File.WriteAllText(SMPSettings.SettingsFile, settingsAsJson); }