예제 #1
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 internal override void FillParseTree(TreeNodeCollection Nodes)
 {
     this.m_Withs.FillParseTree(Nodes);
 }
예제 #2
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 internal override void FillParseTree(TreeNodeCollection Nodes)
 {
     this.AddParseNode(Nodes);
 }
예제 #3
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 internal abstract void FillParseTree(TreeNodeCollection Nodes);
예제 #4
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        internal override void FillParseTree(TreeNodeCollection Nodes)
        {
            TreeNode node = Nodes.Add("CREATE SUBCUBE");

            this.m_Select.FillParseTree(node.Nodes);
        }
예제 #5
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        internal override void FillParseTree(TreeNodeCollection Nodes)
        {
            TreeNode node = Nodes.Add("CALCULATE");

            node.ImageKey = node.SelectedImageKey = "Script.ico";
        }
예제 #6
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 internal override void FillParseTree(TreeNodeCollection Nodes)
 {
 }
예제 #7
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 internal override void FillParseTree(TreeNodeCollection Nodes)
 {
     throw new Exception("internal error: unrecognized node");
 }