internal override void FillParseTree(TreeNodeCollection Nodes) { this.m_Withs.FillParseTree(Nodes); }
internal override void FillParseTree(TreeNodeCollection Nodes) { this.AddParseNode(Nodes); }
internal abstract void FillParseTree(TreeNodeCollection Nodes);
internal override void FillParseTree(TreeNodeCollection Nodes) { TreeNode node = Nodes.Add("CREATE SUBCUBE"); this.m_Select.FillParseTree(node.Nodes); }
internal override void FillParseTree(TreeNodeCollection Nodes) { TreeNode node = Nodes.Add("CALCULATE"); node.ImageKey = node.SelectedImageKey = "Script.ico"; }
internal override void FillParseTree(TreeNodeCollection Nodes) { }
internal override void FillParseTree(TreeNodeCollection Nodes) { throw new Exception("internal error: unrecognized node"); }