/// <summary> /// Updates this instance of RoleGroup. Returns true on success. /// </summary> /// <returns>bool</returns> private static bool Update(RoleGroup RoleGroup) { return(DBRoleGroup.Update( RoleGroup.Id, RoleGroup.GroupName, RoleGroup.GroupId, RoleGroup.OrderId)); }
/// <summary> /// Saves this instance of RoleGroup. Returns true on success. /// </summary> /// <returns>bool</returns> public static bool Save(RoleGroup RoleGroup) { if (RoleGroup.Id > 0) { return(Update(RoleGroup)); } else { return(Create(RoleGroup)); } }
private static RoleGroup PopulateFromReader(IDataReader reader) { RoleGroup RoleGroup = new RoleGroup(); if (reader.Read()) { RoleGroup.Id = Convert.ToInt32(reader["Id"]); RoleGroup.GroupName = reader["GroupName"].ToString(); RoleGroup.GroupId = Convert.ToInt32(reader["GroupId"]); RoleGroup.OrderId = Convert.ToInt32(reader["OrderId"]); } return(RoleGroup); }
/// <summary> /// Persists a new instance of RoleGroup. Returns true on success. /// </summary> /// <returns></returns> private static bool Create(RoleGroup RoleGroup) { int newID = 0; newID = DBRoleGroup.Create( RoleGroup.GroupName, RoleGroup.GroupId, RoleGroup.OrderId); RoleGroup.Id = newID; return(newID > 0); }
private static IList <RoleGroup> LoadListFromReader(IDataReader reader) { IList <RoleGroup> RoleGroupList = new List <RoleGroup>(); try { while (reader.Read()) { RoleGroup RoleGroup = new RoleGroup(); RoleGroup.Id = Convert.ToInt32(reader["Id"]); RoleGroup.GroupName = reader["GroupName"].ToString(); RoleGroup.GroupId = Convert.ToInt32(reader["GroupId"]); RoleGroup.OrderId = Convert.ToInt32(reader["OrderId"]); RoleGroupList.Add(RoleGroup); } } finally { reader.Close(); } return(RoleGroupList); }