public GUIAnimator(GFXContainer gfx, LevelSet lvl, TimingSource.Sources timingSrc, MetroProgressBar pgJumpRes) { this.Gfx = gfx; this.Lvl = lvl; this.pgJumpRes = pgJumpRes; IsActive = true; SetTimingSource(timingSrc); }
// tiggered by GFXContainer public TestAnimation(IRigidBody _sprite, TimingSource.Sources _tsrc) { Sprite = _sprite; SetTimingSource(_tsrc); }