// Load AssetBundleManifest. static public AssetBundleManifestOperation Initialize(string manifestAssetBundleName) { LoadAssetBundle(manifestAssetBundleName, true); var operation = new AssetBundleManifestOperation(manifestAssetBundleName, "AssetBundleManifest", typeof(AssetBundleManifest)); m_InProgressOperations.Add(operation); return(operation); }
static int Initialize(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); string arg0 = LuaScriptMgr.GetLuaString(L, 1); SimpleFramework.Manager.AssetBundleManifestOperation o = SimpleFramework.Manager.ResourceManager.Initialize(arg0); LuaScriptMgr.Push(L, o); return(1); }