예제 #1
0
        void Start()
        {
            viewDistance = unitInfo.VisionRange;

            if (player.Team != RTSManager.Current.players[0].Team)
            {
                suspended = true;
            }

            FogOfWarSystem.RegisterInfluence(this);
        }
예제 #2
0
 void OnEnable()
 {
     FogOfWarSystem.RegisterInfluence(this);
 }
예제 #3
0
 void Start()
 {
     FogOfWarSystem.RegisterInfluence(this);
 }