public override void OnInspectorGUI() { easeAsset script = (easeAsset)target; script.EasingMode = (easeAnimator.EasingModes)EditorGUILayout.EnumPopup(new GUIContent("Easing mode: ", "tooltip"), script.EasingMode); script.EasingType = (easeAnimator.EasingTypes)EditorGUILayout.EnumPopup(new GUIContent("Easing type: ", "tooltip"), script.EasingType); EditorGUILayout.Space(); if (script.EasingMode == easeAnimator.EasingModes.XScale) { GUI.contentColor = Color.white; script.XScaleStart = EditorGUILayout.FloatField(new GUIContent("XScale Start: ", "tooltip"), script.XScaleStart); script.XScaleChange = EditorGUILayout.FloatField(new GUIContent("XScale Change: ", "tooltip"), script.XScaleChange); if (script.XScaleChange == 0) { EditorGUILayout.Space(); GUI.contentColor = Color.magenta; GUILayout.Label("Warning! X Scale Change is equal to 0!"); } } if (script.EasingMode == easeAnimator.EasingModes.YScale) { GUI.contentColor = Color.white; script.YScaleStart = EditorGUILayout.FloatField(new GUIContent("YScale Start: ", "tooltip"), script.YScaleStart); script.YScaleChange = EditorGUILayout.FloatField(new GUIContent("YScale Change: ", "tooltip"), script.YScaleChange); if (script.YScaleChange == 0) { EditorGUILayout.Space(); GUI.contentColor = Color.magenta; GUILayout.Label("Warning! Y Scale Change is equal to 0!"); } } if (script.EasingMode == easeAnimator.EasingModes.XYScale) { GUI.contentColor = Color.white; script.XScaleStart = EditorGUILayout.FloatField(new GUIContent("X & Y Scale Start: ", "tooltip"), script.XScaleStart); script.XScaleChange = EditorGUILayout.FloatField(new GUIContent("X & Y Scale Change: ", "tooltip"), script.XScaleChange); if (script.XScaleChange == 0) { EditorGUILayout.Space(); GUI.contentColor = Color.magenta; GUILayout.Label("Warning! X & Y Scale Change is equal to 0!"); } } if (script.EasingMode == easeAnimator.EasingModes.ZRotation) { GUI.contentColor = Color.white; script.ZRotateStart = EditorGUILayout.FloatField(new GUIContent("ZRotate Start: ", "tooltip"), script.ZRotateStart); script.ZRotateChange = EditorGUILayout.FloatField(new GUIContent("ZRotate Change: ", "tooltip"), script.ZRotateChange); if (script.ZRotateChange == 0) { GUI.contentColor = Color.magenta; GUILayout.Label("Warning! Z Rotation Change is equal to 0!"); } } EditorGUILayout.Space(); GUI.contentColor = Color.white; script.Duration = EditorGUILayout.FloatField(new GUIContent("Duration: ", "The duration of the animaton in seconds"), script.Duration); if (script.Duration <= 0) { GUI.contentColor = Color.magenta; GUILayout.Label("Warning! Duration is less or equal to 0!"); } EditorGUILayout.Space(); GUI.contentColor = Color.white; if (GUILayout.Button("Click here for info about all the different easing types")) { Application.OpenURL("http://easings.net"); } }
public void Activate(easeAsset asset) { // Get and update the new values from the asset switch (asset.EasingMode) { // Check for the Xscale mode case EasingModes.XScale: m_easingTypeXScale = asset.EasingType; m_xScaleStart = asset.YScaleStart; m_xScaleChange = asset.YScaleChange; m_durationXScale = asset.Duration; m_timerXScale = 0; m_activeXScale = true; break; // Check for the Yscale mode case EasingModes.YScale: m_easingTypeYScale = asset.EasingType; m_yScaleStart = asset.YScaleStart; m_yScaleChange = asset.YScaleChange; m_durationYScale = asset.Duration; m_timerYScale = 0; m_activeYScale = true; break; // Check for the Xscale and Yscale mode case EasingModes.XYScale: m_easingTypeXScale = asset.EasingType; m_easingTypeYScale = asset.EasingType; m_xScaleStart = asset.XScaleStart; m_yScaleStart = asset.XScaleStart; m_xScaleChange = asset.XScaleChange; m_yScaleChange = asset.XScaleChange; m_durationXScale = asset.Duration; m_durationYScale = asset.Duration; m_timerXScale = 0; m_timerYScale = 0; m_activeXScale = true; m_activeYScale = true; break; // Check for the rotation mode case EasingModes.ZRotation: m_easingTypeRotate = asset.EasingType; m_zRotateStart = asset.ZRotateStart; m_zRotateChange = asset.ZRotateChange; m_durationRotate = asset.Duration; m_timerRotate = 0; m_activeRotate = true; break; } }