예제 #1
0
        public static AssembleConfig LoadAssembleConfigData()
        {
            JsonReader     config   = new JsonReader();
            AssembleConfig settting = config.LoadJsonDataConfig <AssembleConfig>(JsonConfigPath.AssembleConfigJsonPath);

            return(settting);
        }
예제 #2
0
파일: ConfigData.cs 프로젝트: EpicProj/RPG
 public void InitData()
 {
     _globalSetting              = GlobalSetting.LoadGlobalSettting();
     _playerConfig               = PlayerConfig.LoadPlayerConfigData();
     _rewardData                 = RewardData.LoadRewardData();
     _exploreConfigData          = ExploreGeneralConfig.LoadExploreConfigData();
     _eventConfigData            = EventConfig.LoadEventConfigData();
     _assembleConfig             = AssembleConfig.LoadAssembleConfigData();
     _assemblePartsConfigData    = AssemblePartsConfigData.LoadPartsCustomConfig();
     _assembleShipPartConfigData = AssembleShipPartConfigData.LoadAssembleShipPartConfigData();
     _mainShipConfigData         = MainShipConfig.LoadMainShipConfig();
     _mainShipMapConfig          = MainShipMapConfig.LoadMainShipMapConfig();
     _blockConfigData            = BlockConfigData.LoadBlockConfigData();
     _leaderPortraitConfig       = LeaderPortraitConfig.LoadData();
 }