public override void OnLoad(SimAirport.Modding.Data.GameState state) { TBFlashLogger(Log.FromPool("").WithCodepoint()); ModGameState = state; IsDisabled = false; SetMaxTileCount(); TBFlashLogger(Log.FromPool($"{MaxTileCount}").WithCodepoint()); }
public override void OnLoad(SimAirport.Modding.Data.GameState state) { Debug.Log("ModRunner OnLoad"); mod = findMod(); if (mod != null) { mod.SettingManager = settings; OnSettingsLoaded(); mod.OnLoad(state); } }