예제 #1
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
 internal void GetInventory()
 {
     QueuedServerMessage response = new QueuedServerMessage(Session.GetConnection());
     response.appendResponse(Session.GetHabbo().GetInventoryComponent().SerializeFloorItemInventory());
     //response.appendResponse(Session.GetHabbo().GetInventoryComponent().SerializeWallItemInventory());
     response.sendResponse();
 }
예제 #2
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
        internal void GetRoomData2()
        {
            try
            {
                QueuedServerMessage message = new QueuedServerMessage(Session.GetConnection());
                if (Session.GetHabbo().LoadingRoom <= 0 || CurrentLoadingRoom == null)
                    return;

                RoomData Data = CurrentLoadingRoom.RoomData;//SilverwaveEnvironment.GetGame().GetRoomManager().GenerateRoomData(Session.GetHabbo().LoadingRoom);

                if (Data == null)
                {
                    return;
                }

                if (Data.Model == null)
                {
                    Session.SendNotif(LanguageLocale.GetValue("room.missingmodeldata"));
                    Session.SendMessage(new ServerMessage(Outgoing.OutOfRoom));
                    ClearRoomLoading();
                    return;
                }

                //CurrentLoadingRoom = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().LoadingRoom);

                message.appendResponse(CurrentLoadingRoom.GetGameMap().Model.SerializeRelativeHeightmap());
                message.appendResponse(CurrentLoadingRoom.GetGameMap().Model.GetHeightmap());
                message.sendResponse();

                GetRoomData3();
            }
            catch (Exception e)
            {
                Logging.LogException("Unable to load room ID [" + Session.GetHabbo().LoadingRoom + "] " + e.ToString());
                //Session.SendNotif(LanguageLocale.GetValue("room.roomdataloaderror"));
            }
        }
예제 #3
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
        internal void OnRoomUserAdd()
        {
            if (Session == null || GetResponse() == null)
                return;
            QueuedServerMessage response = new QueuedServerMessage(Session.GetConnection());

            List<RoomUser> UsersToDisplay = new List<RoomUser>();

            if (CurrentLoadingRoom == null || CurrentLoadingRoom.GetRoomUserManager() == null || CurrentLoadingRoom.GetRoomUserManager().UserList == null)
                return;

            foreach (RoomUser User in CurrentLoadingRoom.GetRoomUserManager().UserList.Values)
            {
                if (User == null || User.IsSpectator)
                    continue;

                UsersToDisplay.Add(User);
            }

            Response.Init(Outgoing.SetRoomUser);
            Response.AppendInt32(UsersToDisplay.Count);

            foreach (RoomUser User in UsersToDisplay)
            {
                User.Serialize(Response, CurrentLoadingRoom.GetGameMap().gotPublicPool);
            }
            response.appendResponse(GetResponse());

            response.appendResponse(RoomFloorAndWallComposer(CurrentLoadingRoom));

            response.appendResponse(GetResponse());

            Response.Init(Outgoing.ValidRoom);
            Response.AppendBoolean(true);
            Response.AppendInt32(CurrentLoadingRoom.RoomId);
            Response.AppendBoolean(CurrentLoadingRoom.CheckRights(Session, true));
            response.appendResponse(GetResponse());

            //DataTable Table;
            //using (IQueryAdapter dbClient = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
            //{
            //dbClient.setQuery("SELECT user_id FROM room_rights WHERE room_id=" + CurrentLoadingRoom.RoomData.Id);
            //Table = dbClient.getTable();
            //}

            /*GetResponse().Init(Outgoing.GetPowerList);
            GetResponse().AppendUInt(CurrentLoadingRoom.RoomData.Id);
            GetResponse().AppendInt32(Table.Rows.Count);
            foreach (DataRow i in Table.Rows)
            {
                Habbo xUser = SilverwaveEnvironment.getHabboForId((uint)i[0]);
                GetResponse().AppendUInt(xUser.Id);
                GetResponse().AppendString(xUser.Username);
            }
            //response.appendResponse(GetResponse());*/

            foreach (uint i in CurrentLoadingRoom.UsersWithRights)
            {
                Habbo xUser = SilverwaveEnvironment.getHabboForId(i);
                if (xUser != null)
                {
                    GetResponse().Init(Outgoing.GivePowers);
                    GetResponse().AppendInt32(CurrentLoadingRoom.RoomId);
                    GetResponse().AppendInt32(xUser.Id);
                    GetResponse().AppendString(xUser.Username);
                    response.appendResponse(GetResponse());
                }

            }
            ServerMessage Updates = CurrentLoadingRoom.GetRoomUserManager().SerializeStatusUpdates(true);

            if (Updates != null)
                response.appendResponse(Updates);

            if (CurrentLoadingRoom.Event != null)
            {
                SilverwaveEnvironment.GetGame().GetRoomEvents().SerializeEventInfo(CurrentLoadingRoom.RoomId);
            }

            foreach (RoomUser User in CurrentLoadingRoom.GetRoomUserManager().UserList.Values)
            {
                if (User == null || User.IsSpectator)
                    continue;
                if (User.IsBot)
                {
                    if (User.BotData.DanceId > 0)
                    {
                        Response.Init(Outgoing.Dance);
                        Response.AppendInt32(User.VirtualId);
                        Response.AppendInt32(User.BotData.DanceId);
                        response.appendResponse(GetResponse());
                    }
                }
                else
                {

                    if (User.IsDancing)
                    {
                        Response.Init(Outgoing.Dance);
                        Response.AppendInt32(User.VirtualId);
                        Response.AppendInt32(User.DanceId);
                        response.appendResponse(GetResponse());
                    }
                }
                if (User.IsAsleep)
                {
                    response.appendResponse(new SleepComposer(User, true));
                }

                if (User.CarryItemID > 0 && User.CarryTimer > 0)
                {
                    Response.Init(Outgoing.ApplyCarryItem);
                    Response.AppendInt32(User.VirtualId);
                    Response.AppendInt32(User.CarryTimer);
                    response.appendResponse(GetResponse());
                }

                if (!User.IsBot)
                {
                    try
                    {
                        if (User != null && User.GetClient() != null && User.GetClient().GetHabbo() != null)
                        {
                            if (User.GetClient().GetHabbo().GetAvatarEffectsInventoryComponent() != null && User.CurrentEffect >= 1)
                            {
                                Response.Init(Outgoing.ApplyEffects);
                                Response.AppendInt32(User.VirtualId);
                                Response.AppendInt32(User.CurrentEffect);
                                Response.AppendInt32(0);
                                response.appendResponse(GetResponse());
                            }
                            ServerMessage RoomUpdate = new ServerMessage(Outgoing.UpdateUserInformation);
                            RoomUpdate.AppendInt32(User.VirtualId);
                            RoomUpdate.AppendString(User.GetClient().GetHabbo().Look);
                            RoomUpdate.AppendString(User.GetClient().GetHabbo().Gender.ToLower());
                            RoomUpdate.AppendString(User.GetClient().GetHabbo().Motto);
                            RoomUpdate.AppendInt32(User.GetClient().GetHabbo().AchievementPoints);
                            if (CurrentLoadingRoom != null)
                                CurrentLoadingRoom.SendMessage(RoomUpdate);
                        }
                    }
                    catch (Exception e) { Logging.HandleException(e, "Rooms.SendRoomData3"); }
                }

            }

            response.sendResponse();
            CurrentLoadingRoom = null;
        }
예제 #4
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
        internal void PrepareRoomForUser(uint Id, string Password)
        {
            ClearRoomLoading();

            QueuedServerMessage response = new QueuedServerMessage(Session.GetConnection());
            if (Session == null)
                return;

            if (SilverwaveEnvironment.ShutdownStarted)
            {
                Session.SendNotif(LanguageLocale.GetValue("shutdown.alert"));
                return;
            }

            if (Session.GetHabbo().InRoom)
            {
                Room OldRoom = SilverwaveEnvironment.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);

                if (OldRoom != null)
                {
                    if (OldRoom.GetRoomUserManager() != null)
                        OldRoom.GetRoomUserManager().RemoveUserFromRoom(Session, false, false);
                }
            }

            Room Room = SilverwaveEnvironment.GetGame().GetRoomManager().LoadRoom(Id);
            if (Room == null)
                return;

            if (Room.UserCount >= Room.UsersMax && !Session.GetHabbo().HasFuse("fuse_enter_full_rooms"))
            {
                if (Session.GetHabbo().Id != Room.OwnerId)
                {
                    // This rom is full!!

                    ServerMessage msg = new ServerMessage(Outgoing.RoomErrorToEnter);
                    msg.AppendInt32(1);
                    //Session.SendMessage(msg);
                    ServerMessage msg2 = new ServerMessage(Outgoing.OutOfRoom);
                    Session.SendMessage(msg2);
                    return;
                }
            }

            if (Room == null || Session == null || Session.GetHabbo() == null)
                return;

            if (Session.GetHabbo().IsTeleporting && Session.GetHabbo().TeleportingRoomID != Id)
                return;

            Session.GetHabbo().LoadingRoom = Id;
            CurrentLoadingRoom = Room;

            if (!Session.GetHabbo().HasFuse("fuse_enter_any_room") && Room.UserIsBanned(Session.GetHabbo().Id))
            {
                if (Room.HasBanExpired(Session.GetHabbo().Id))
                {
                    Room.RemoveBan(Session.GetHabbo().Id);
                }
                else
                {
                    // You are banned of this room!

                    // C`PA
                    // Response.Init(Outgoing.RoomErrorToEnter);
                    //Response.AppendInt32(4);
                    //response.appendResponse(GetResponse());
                    Session.SendNotif("You are banned from this room");
                    Response.Init(Outgoing.OutOfRoom);
                    response.appendResponse(GetResponse());

                    response.sendResponse();
                    return;
                }
            }

            Response.Init(Outgoing.PrepareRoomForUsers);
            response.appendResponse(GetResponse());

            if (!Session.GetHabbo().HasFuse("fuse_enter_any_room") && !Room.CheckRights(Session, true, true) && !Session.GetHabbo().IsTeleporting && !Session.GetHabbo().IsHopping)
            {
                if (Room.State == 1)
                {
                    if (Room.UserCount == 0)
                    {
                        Response.Init(Outgoing.DoorBellNoPerson);
                        response.appendResponse(GetResponse());
                    }
                    else
                    {
                        Response.Init(Outgoing.Doorbell);
                        Response.AppendString("");
                        response.appendResponse(GetResponse());

                        ServerMessage RingMessage = new ServerMessage(Outgoing.Doorbell);
                        RingMessage.AppendString(Session.GetHabbo().Username);
                        Room.SendMessageToUsersWithRights(RingMessage);
                    }

                    response.sendResponse();

                    return;
                }
                else if (Room.State == 2)
                {
                    if (Password.ToLower() != Room.Password.ToLower())
                    {
                        Response.Init(Outgoing.OutOfRoom);
                        response.appendResponse(GetResponse());

                        response.sendResponse();
                        return;
                    }
                }
            }

            Session.GetHabbo().LoadingChecksPassed = true;

            response.addBytes(LoadRoomForUser().getPacket);
            //LoadRoomForUser();
            response.sendResponse();
            using (IQueryAdapter dbClient = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
                dbClient.runFastQuery("INSERT INTO user_roomvisits (user_id,room_id,entry_timestamp,exit_timestamp,hour,minute) VALUES ('" + Session.GetHabbo().Id + "','" + Id + "','" + SilverwaveEnvironment.GetUnixTimestamp() + "','0','" + DateTime.Now.Hour + "','" + DateTime.Now.Minute + "');" +
                    "UPDATE user_stats SET RoomVisits = RoomVisits + 1 WHERE id = " + Session.GetHabbo().Id);
        }
예제 #5
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
        internal QueuedServerMessage LoadRoomForUser()
        {
            Room Room = CurrentLoadingRoom;

            QueuedServerMessage response = new QueuedServerMessage(Session.GetConnection());

            if (Room == null || !Session.GetHabbo().LoadingChecksPassed)
                return response;

            if (Session.GetHabbo().FavouriteGroup > 0)
            {
                if (CurrentLoadingRoom.Group != null && !(CurrentLoadingRoom.LoadedGroups.ContainsKey(CurrentLoadingRoom.Group.Id)))
                    CurrentLoadingRoom.LoadedGroups.Add(CurrentLoadingRoom.Group.Id, CurrentLoadingRoom.Group.Badge);

                if (!CurrentLoadingRoom.LoadedGroups.ContainsKey(Session.GetHabbo().FavouriteGroup))
                {
                    if (SilverwaveEnvironment.GetGame().GetGroupManager().GetGroup(Session.GetHabbo().FavouriteGroup) != null)
                        CurrentLoadingRoom.LoadedGroups.Add(Session.GetHabbo().FavouriteGroup, SilverwaveEnvironment.GetGame().GetGroupManager().GetGroup(Session.GetHabbo().FavouriteGroup).Badge);
                }
            }

            Response.Init(Outgoing.SerializeRoomBadges);
            Response.AppendInt32(CurrentLoadingRoom.LoadedGroups.Count);
            foreach (KeyValuePair<uint, string> Group in CurrentLoadingRoom.LoadedGroups)
            {
                Response.AppendInt32(Group.Key);
                Response.AppendString(Group.Value);
            }
            response.appendResponse(GetResponse());

            Response.Init(Outgoing.InitialRoomInformation);
            Response.AppendString(Room.ModelName);
            Response.AppendInt32(Room.RoomId);
            response.appendResponse(GetResponse());

            if (Session.GetHabbo().SpectatorMode)
            {
                Response.Init(Outgoing.SpectatorMode);
                response.appendResponse(GetResponse());
            }

            if (Room.Wallpaper != "0.0")
            {
                Response.Init(Outgoing.RoomDecoration);
                Response.AppendString("wallpaper");
                Response.AppendString(Room.Wallpaper);
                response.appendResponse(GetResponse());
            }

            if (Room.Floor != "0.0")
            {
                Response.Init(Outgoing.RoomDecoration);
                Response.AppendString("floor");
                Response.AppendString(Room.Floor);
                response.appendResponse(GetResponse());
            }

            Response.Init(Outgoing.RoomDecoration);
            Response.AppendString("landscape");
            Response.AppendString(Room.Landscape);
            response.appendResponse(GetResponse());

            if (Room.CheckRights(Session, true))
            {
                Response.Init(Outgoing.RoomRightsLevel);
                Response.AppendInt32(4);
                response.appendResponse(GetResponse());

                Response.Init(Outgoing.HasOwnerRights);
                response.appendResponse(GetResponse());
            }
            else if (Room.CheckRights(Session))
            {
                Response.Init(Outgoing.RoomRightsLevel);
                Response.AppendInt32(1);
                response.appendResponse(GetResponse());
            }
            else
            {
                Response.Init(Outgoing.RoomRightsLevel);
                Response.AppendInt32(0);
                response.appendResponse(GetResponse());
            }

            Response.Init(Outgoing.RateRoom);
            Response.AppendInt32(Room.Score);
            Response.AppendBoolean(!(Session.GetHabbo().RatedRooms.Contains(Room.RoomId) || Room.CheckRights(Session, true)));
            response.appendResponse(GetResponse());

            return response;
        }
예제 #6
0
파일: Rooms.cs 프로젝트: BjkGkh/Custom-R2
        internal void GetRoomData3()
        {
            if (Session.GetHabbo().LoadingRoom <= 0 || !Session.GetHabbo().LoadingChecksPassed || CurrentLoadingRoom == null || Session == null)
            {
                return;
            }

            if (CurrentLoadingRoom.UsersNow + 1 > CurrentLoadingRoom.UsersMax && !Session.GetHabbo().HasFuse("fuse_enter_full_rooms"))
            {
                Session.SendNotif(LanguageLocale.GetValue("room.fullerror"));
                return;
            }

            ClearRoomLoading();
            QueuedServerMessage response = new QueuedServerMessage(Session.GetConnection());
            RoomItem[] floorItems = CurrentLoadingRoom.GetRoomItemHandler().mFloorItems.Values.ToArray();
            RoomItem[] wallItems = CurrentLoadingRoom.GetRoomItemHandler().mWallItems.Values.ToArray();

            Response.Init(Outgoing.SerializeFloorItems);
            if (CurrentLoadingRoom.Group != null)
            {
                if (CurrentLoadingRoom.Group.AdminOnlyDeco == 1)
                {
                    Response.AppendInt32(CurrentLoadingRoom.Group.Admins.Count + 1); // count of owners
                    foreach (GroupUser User in CurrentLoadingRoom.Group.Admins.Values)
                    {
                        Response.AppendInt32(User.Id);
                        Response.AppendString(SilverwaveEnvironment.getHabboForId(User.Id).Username);
                    }
                }
                else
                {
                    Response.AppendInt32(CurrentLoadingRoom.Group.Members.Count + 1); // count of owners
                    foreach (GroupUser User in CurrentLoadingRoom.Group.Members.Values)
                    {
                        Response.AppendInt32(User.Id);
                        Response.AppendString(SilverwaveEnvironment.getHabboForId(User.Id).Username);
                    }
                }
                Response.AppendInt32(CurrentLoadingRoom.OwnerId);
                Response.AppendString(CurrentLoadingRoom.Owner);
            }
            else
            {
                Response.AppendInt32(1); // count of owners

                // serialize all owners
                Response.AppendInt32(CurrentLoadingRoom.OwnerId);
                Response.AppendString(CurrentLoadingRoom.Owner);
            }
            Response.AppendInt32(floorItems.Length);

            foreach (RoomItem Item in floorItems)
                Item.Serialize(Response);

            response.appendResponse(GetResponse());

            Response.Init(Outgoing.SerializeWallItems);
            if (CurrentLoadingRoom.Group != null)
            {
                if (CurrentLoadingRoom.Group.AdminOnlyDeco == 1)
                {
                    Response.AppendInt32(CurrentLoadingRoom.Group.Admins.Count + 1); // count of owners
                    foreach (GroupUser User in CurrentLoadingRoom.Group.Admins.Values)
                    {
                        Response.AppendInt32(User.Id);
                        Response.AppendString(SilverwaveEnvironment.getHabboForId(User.Id).Username);
                    }
                }
                else
                {
                    Response.AppendInt32(CurrentLoadingRoom.Group.Members.Count + 1); // count of owners
                    foreach (GroupUser User in CurrentLoadingRoom.Group.Members.Values)
                    {
                        Response.AppendInt32(User.Id);
                        Response.AppendString(SilverwaveEnvironment.getHabboForId(User.Id).Username);
                    }
                }
                Response.AppendInt32(CurrentLoadingRoom.OwnerId);
                Response.AppendString(CurrentLoadingRoom.Owner);
            }
            else
            {
                Response.AppendInt32(1); // count of owners

                // serialize all owners
                Response.AppendInt32(CurrentLoadingRoom.OwnerId);
                Response.AppendString(CurrentLoadingRoom.Owner);
            }

            // serialize items
            Response.AppendInt32(wallItems.Length);

            foreach (RoomItem Item in wallItems)
                Item.Serialize(Response);

            response.appendResponse(GetResponse());

            Array.Clear(floorItems, 0, floorItems.Length);
            Array.Clear(wallItems, 0, wallItems.Length);
            floorItems = null;
            wallItems = null;

            CurrentLoadingRoom.GetRoomUserManager().AddUserToRoom(Session, false);
            //this.SerializeRoomInformation(CurrentLoadingRoom);

            response.sendResponse();
            if (SilverwaveEnvironment.GetUnixTimestamp() < Session.GetHabbo().FloodTime && Session.GetHabbo().FloodTime != 0)
            {
                ServerMessage Packet = new ServerMessage(Outgoing.FloodFilter);
                Packet.AppendInt32(Session.GetHabbo().FloodTime - SilverwaveEnvironment.GetUnixTimestamp());
                Session.SendMessage(Packet);
            }
        }
예제 #7
0
        internal bool tryLogin(string AuthTicket)
        {
            try
            {
                string ip = GetConnection().getIp();
                byte errorCode = 0;
                UserData userData = UserDataFactory.GetUserData(AuthTicket, ip, out errorCode);
                if (errorCode == 1)
                {
                    SendNotifWithScroll(LanguageLocale.GetValue("login.invalidsso"));
                    return false;
                }
                else if (errorCode == 2)
                {
                    SendNotifWithScroll(LanguageLocale.GetValue("login.loggedin"));
                    return false;
                }

                SilverwaveEnvironment.GetGame().GetClientManager().RegisterClient(this, userData.userID, userData.user.Username);
                this.Habbo = userData.user;
                this.Habbo.SSOTicket = AuthTicket;
                userData.user.LoadData(userData);

                string banReason = SilverwaveEnvironment.GetGame().GetBanManager().GetBanReason(userData.user.Username, ip, MachineId);
                if (!string.IsNullOrEmpty(banReason) || userData.user.Username == null)
                {
                    SendNotifWithScroll(banReason);
                    Logging.WriteLine("Banned access from " + MachineId, ConsoleColor.Red);
                    using (IQueryAdapter dbClient = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
                    {
                        dbClient.setQuery("SELECT ip_last FROM users WHERE id=" + this.GetHabbo().Id + " LIMIT 1");
                        string IP = dbClient.getString();
                        dbClient.setQuery("SELECT COUNT(0) FROM bans_access WHERE user_id=" + this.Habbo.Id + " LIMIT 1");
                        int Count = dbClient.getInteger();
                        if (Count > 0)
                        {
                            dbClient.runFastQuery("UPDATE bans_access SET attempts = attempts + 1, ip='" + IP + "' WHERE user_id=" + this.GetHabbo().Id + " LIMIT 1");
                        }
                        else
                        {
                            dbClient.runFastQuery("INSERT INTO bans_access (user_id, ip) VALUES (" + this.GetHabbo().Id + ", '" + IP + "')");
                        }
                    }
                    return false;
                }

                userData.user.Init(this, userData);

                QueuedServerMessage response = new QueuedServerMessage(Connection);

                ServerMessage UniqueId = new ServerMessage(Outgoing.UniqueID);
                UniqueId.AppendString(this.MachineId);
                response.appendResponse(UniqueId);

                response.appendResponse(new AuthenticationOKComposer());

                if (this.Habbo != null)
                {

                    ServerMessage HomeRoom1 = new ServerMessage(Outgoing.HomeRoom);
                    HomeRoom1.AppendInt32(this.Habbo.HomeRoom); // first home
                    HomeRoom1.AppendInt32(this.Habbo.HomeRoom); // current home
                    response.appendResponse(HomeRoom1);
                }


                ServerMessage MiniMail = new ServerMessage(Outgoing.SerializeMiniMailCount);
                MiniMail.AppendInt32(0);
                response.appendResponse(MiniMail);


                ServerMessage FavouriteRooms = new ServerMessage(Outgoing.FavouriteRooms);
                FavouriteRooms.AppendInt32(30); // max rooms
                FavouriteRooms.AppendInt32(userData.user.FavoriteRooms.Count);
                foreach (uint Id in userData.user.FavoriteRooms.ToArray())
                {
                    FavouriteRooms.AppendInt32(Id);
                }
                response.appendResponse(FavouriteRooms);

                if (this.GetHabbo().GetAvatarEffectsInventoryComponent() != null)
                    SendMessage(this.GetHabbo().GetAvatarEffectsInventoryComponent().Serialize());

                response.appendResponse(new UserRightsComposer((this.Habbo == null) ? 1 : this.Habbo.Rank));

                ServerMessage bools1 = new ServerMessage(Outgoing.bools1);
                bools1.AppendBoolean(true);
                bools1.AppendBoolean(false);
                response.appendResponse(bools1);

                ServerMessage StartConsole = new ServerMessage(Outgoing.EnableConsole);
                StartConsole.AppendBoolean(true);
                response.appendResponse(StartConsole);

                //PixelManager.GivePixels(this, 0);

                ServerMessage mClient = new ServerMessage(Outgoing.ActivityPoints);
                mClient.AppendInt32(11); // ?
                mClient.AppendInt32(0);
                mClient.AppendInt32(Habbo.ActivityPoints);
                mClient.AppendInt32(1);
                mClient.AppendInt32(0);
                mClient.AppendInt32(2);
                mClient.AppendInt32(0);
                mClient.AppendInt32(3);
                mClient.AppendInt32(0);
                mClient.AppendInt32(4);
                mClient.AppendInt32(0); // Pixels
                mClient.AppendInt32(5);
                mClient.AppendInt32(Habbo.BelCredits);
                //seasonal currency
                mClient.AppendInt32(101);
                mClient.AppendInt32(0);
                mClient.AppendInt32(102);
                mClient.AppendInt32(0);
                mClient.AppendInt32(103);
                mClient.AppendInt32(0);
                mClient.AppendInt32(104);
                mClient.AppendInt32(0);
                mClient.AppendInt32(105);
                mClient.AppendInt32(Habbo.BelCredits);
                response.appendResponse(mClient);
                userData.user.UpdateCreditsBalance();

                ServerMessage fuserights = new ServerMessage(Outgoing.Fuserights);
                fuserights.AppendInt32(2);
                if (Habbo.GetSubscriptionManager().HasSubscription)
                {
                    fuserights.AppendInt32(1); //suscription
                }
                else 
                {
                    fuserights.AppendInt32(0); //no-suscription
                }
                //fuserights.AppendInt32(userData.user.Rank);
                fuserights.AppendInt32(0);
                response.appendResponse(fuserights);

                ServerMessage Constructors = new ServerMessage(Outgoing.ConstructorsClubLimits);
                Constructors.AppendInt32(0);  //current used furni
                Constructors.AppendInt32(100);  //max furni
                Constructors.AppendInt32(20000);  // club timestamp ? ye
                response.appendResponse(Constructors);

                ServerMessage KeysEvent = new ServerMessage(Outgoing.HabboColoredKeysEvent);
                KeysEvent.AppendString("");
                KeysEvent.AppendString("");
                response.appendResponse(KeysEvent);

                if (userData.user.HasFuse("fuse_mod"))
                {
                    response.appendResponse(SilverwaveEnvironment.GetGame().GetModerationTool().SerializeTool());
                }

                response.sendResponse();

                if (!string.IsNullOrWhiteSpace(SilverwaveEnvironment.GetDBConfig().DBData["welcome_message"]))
                {
                    this.SendBroadcastMessage(SilverwaveEnvironment.GetDBConfig().DBData["welcome_message"]);
                }
                return true;

            }
            catch (UserDataNotFoundException)
            {
                SendNotifWithScroll("User not found or already logged in.");
            }
            catch (Exception e)
            {
                Logging.LogCriticalException("Bug duing user login: " + e.ToString());
            }
            return false;
        }
예제 #8
0
 internal void SerializeOpenTickets(ref QueuedServerMessage serverMessages, uint userID)
 {
     ServerMessage Response = new ServerMessage(Outgoing.SerializeIssue);
     foreach (SupportTicket ticket in Tickets)
     {
         if (ticket.Status == TicketStatus.OPEN || (ticket.Status == TicketStatus.PICKED && ticket.ModeratorId == userID) || (ticket.Status == TicketStatus.PICKED && ticket.ModeratorId == 0))
         {
             Response = ticket.Serialize(Response);
             serverMessages.appendResponse(Response);
         }
     }
 }
예제 #9
0
파일: Habbo.cs 프로젝트: BjkGkh/Custom-R2
 internal void SerializeQuests(ref QueuedServerMessage response)
 {
     SilverwaveEnvironment.GetGame().GetQuestManager().GetList(mClient, null);
 }