static void Main(string[] args) { #if DEBUG AllocConsole(); #endif window = new Window(); window.Show(); game = new SilkroadMapEditor(window.renderPanel); game.Run(); }
public Drawing(SilkroadMapEditor game) : base(game) { m_game = game; }
public Heightmap(SilkroadMapEditor game) : base(game) { effect = new BasicEffect(game.GraphicsDevice); this.m_game = game; }