public static unsafe void UniformHandle(this ArbBindlessTexture thisApi, [Flow(FlowDirection.In)] int location, [Flow(FlowDirection.In)] uint count, [Count(Parameter = "count"), Flow(FlowDirection.In)] ReadOnlySpan <ulong> value) { // SpanOverloader thisApi.UniformHandle(location, count, in value.GetPinnableReference()); }
public static unsafe void VertexAttribL1(this ArbBindlessTexture thisApi, [Flow(FlowDirection.In)] uint index, [Flow(FlowDirection.In)] ReadOnlySpan <ulong> v) { // SpanOverloader thisApi.VertexAttribL1(index, in v.GetPinnableReference()); }
public static unsafe void GetVertexAttribL(this ArbBindlessTexture thisApi, [Flow(FlowDirection.In)] uint index, [Flow(FlowDirection.In)] VertexAttribEnum pname, [Flow(FlowDirection.Out)] Span <ulong> @params) { // SpanOverloader thisApi.GetVertexAttribL(index, pname, out @params.GetPinnableReference()); }