예제 #1
0
 protected internal Texture1D(GraphicsDevice device, Texture1D texture) : base(device, texture, ViewType.Full, 0, 0)
 {
     Target = TextureTarget1D;
 }
예제 #2
0
 protected internal Texture1D(GraphicsDevice device, Texture1D texture) : base(device, texture, ViewType.Full, 0, 0)
 {
     Target = TextureTarget1D;
 }