예제 #1
0
 private void OnDeactivated(object sender, EventArgs e)
 {
     // pause the audio
     AudioEngine.PauseAudio();
     AudioEngine.Update(); // force the update of the audio to pause the Musics
 }
예제 #2
0
        public override void Update(GameTime gameTime)
        {
            base.Update(gameTime);

            AudioEngine.Update();
        }