예제 #1
0
 public SceneCommand(string url, Package package, AssetCompilerContext context, SceneAsset assetParameters) : base(url, package, context, assetParameters)
 {
 }
예제 #2
0
 protected override PrefabBase Create(SceneAsset prefabAsset)
 {
     return(new Scene(prefabAsset.SceneSettings));
 }
 public SceneCommand(string url, SceneAsset parameters) : base(url, parameters)
 {
 }