public SceneCommand(string url, Package package, AssetCompilerContext context, SceneAsset assetParameters) : base(url, package, context, assetParameters) { }
protected override PrefabBase Create(SceneAsset prefabAsset) { return(new Scene(prefabAsset.SceneSettings)); }
public SceneCommand(string url, SceneAsset parameters) : base(url, parameters) { }