예제 #1
0
        protected static void RunGameTest(GraphicsTestBase game)
        {
            game.CurrentTestContext = TestContext.CurrentContext;

            game.ScreenShotAutomationEnabled = !ForceInteractiveMode;

            GameTester.RunGameTest(game);

            if (game.ScreenShotAutomationEnabled && !game.FrameGameSystem.IsUnityTestFeeding)
            {
                Assert.IsTrue(ImageTester.RequestImageComparisonStatus(game.CurrentTestContext.Test.FullName), "The image comparison returned false.");
            }
        }
예제 #2
0
        protected static void RunGameTest(GraphicsTestBase game)
        {
            game.CurrentTestContext = TestContext.CurrentContext;

            game.ScreenShotAutomationEnabled = !ForceInteractiveMode;

            GameTester.RunGameTest(game);

            if (game.ScreenShotAutomationEnabled)
                Assert.IsTrue(ImageTester.RequestImageComparisonStatus(game.CurrentTestContext.Test.FullName), "The image comparison returned false.");
        }