public abstract IEnumerable <AssetItem> Import(UFile rawAssetPath, AssetImporterParameters importParameters);
public sealed override IEnumerable <AssetItem> Import([NotNull] UFile rawAssetPath, AssetImporterParameters importParameters) { if (rawAssetPath == null) { throw new ArgumentNullException(nameof(rawAssetPath)); } var asset = new TAsset { Source = rawAssetPath }; // Creates the url to the raw asset var rawAssetUrl = new UFile(rawAssetPath.GetFileNameWithoutExtension()); yield return(new AssetItem(rawAssetUrl, asset)); }