public void InitializeRotors() { CodeWheels = new RotorByte[16]; CipherRotors = new RotorByte[5]; ControlRotors = new RotorByte[5]; IndexRotors = new RotorByte[5]; CodeWheels[0] = new RotorByte(ConstantsByte.ControlCipherRotors[0], 0, false); CodeWheels[1] = CipherRotors[0] = new RotorByte(ConstantsByte.ControlCipherRotors[1], 0, false); CodeWheels[2] = CipherRotors[1] = new RotorByte(ConstantsByte.ControlCipherRotors[2], 0, false); CodeWheels[3] = CipherRotors[2] = new RotorByte(ConstantsByte.ControlCipherRotors[3], 0, false); CodeWheels[4] = CipherRotors[3] = new RotorByte(ConstantsByte.ControlCipherRotors[4], 0, false); CodeWheels[5] = CipherRotors[4] = new RotorByte(ConstantsByte.ControlCipherRotors[5], 0, false); CodeWheels[6] = new RotorByte(ConstantsByte.ControlCipherRotors[6], 0, false); CodeWheels[7] = new RotorByte(ConstantsByte.ControlCipherRotors[7], 0, false); CodeWheels[8] = new RotorByte(ConstantsByte.ControlCipherRotors[8], 0, false); CodeWheels[9] = new RotorByte(ConstantsByte.ControlCipherRotors[9], 0, false); CodeWheels[10] = new RotorByte(ConstantsByte.ControlCipherRotors[10], 0, false); /* * CodeWheels[11] = IndexRotors[0] = new RotorByte(ConstantsByte.IndexRotors[1], 0, false); * CodeWheels[12] = IndexRotors[1] = new RotorByte(ConstantsByte.IndexRotors[2], 0, false); * CodeWheels[13] = IndexRotors[2] = new RotorByte(ConstantsByte.IndexRotors[3], 0, false); * CodeWheels[14] = IndexRotors[3] = new RotorByte(ConstantsByte.IndexRotors[4], 0, false); * CodeWheels[15] = IndexRotors[4] = new RotorByte(ConstantsByte.IndexRotors[5], 0, false);*/ }
public void setCodeWheels(int[] phase1Wheels) { int count = 0; for (int ccr = 1; ccr < ConstantsByte.ControlCipherRotors.Length; ccr++) { if (!phase1Wheels.Contains(ccr)) { CodeWheels2[count] = new RotorByte(ConstantsByte.ControlCipherRotors[ccr], 0, false); realWheels[count] = ccr; count++; } } //this.keys = keys; }