private void SetEffect(string effect, Actor who, AdonEnemy p)
        {
            // Display Small Spark Effect on Hit
            SpecialEffects spark = new SpecialEffects(effect, who.Position, InLevel, p);

            InLevel.GameItems.Add(spark);
        }
        private void SetEffect(string effect, DirectionTarget facing, Level inLevel, TrashCan who)
        {
            // Display Small Spark Effect on Hit
            SpecialEffects spark = new SpecialEffects(effect, facing, inLevel, who);

            InLevel.GameItems.Add(spark);
        }