public override void OnPowerup(UserControlledSprite sprite)
 {
     if (sprite.CurHealth < sprite.MaxHealth)
     {
         sprite.Heal();
         Manager.removeSprite(this);
     }
 }
 public override void OnPowerup(UserControlledSprite sprite)
 {
     sprite.Heal();
     sprite.TotalCola++;
     Manager.removeSprite(this);
 }