예제 #1
0
        // set a skill tree icon for a skill
        public static void SetSkillSmallIcon(int id, string textureName)
        {
            Skill skill = ResourcesPrefabManager.Instance.GetItemPrefab(id) as Skill;
            var   tex   = SL.Instance.TextureData[textureName];

            tex.filterMode      = FilterMode.Bilinear;
            skill.SkillTreeIcon = TexReplacer.CreateSprite(tex);
        }
예제 #2
0
        public void SetItemIcon(Item item, Texture2D icon)
        {
            var sprite = TexReplacer.CreateSprite(icon);

            At.SetValue(sprite, typeof(Item), item, "m_itemIcon");
        }