public Tensor Min(Tensor x, int dim) { if (dim < 0) { dim = CorrDim(x.DimCount, dim); } return(Out(Algorithm.Min(In(x), dim))); }
public float Min(Tensor x) { return((float)Algorithm.Min(In(x)).Real); }
public Tensor Min(Tensor x, int dim) { if (dim < 0) { dim = CorrDim(x.DimCount, dim); } return(Out(Algorithm.Min(In(x), dim))); }
public float Min(Tensor x) { return((float)Algorithm.Min(In(x)).Real); }